Edited by Egomane, 21 October 2014 - 01:05 AM.
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[Redacted] Mwo Does This Game Work For Anyone At All?
#1
Posted 21 October 2014 - 12:05 AM
#2
Posted 21 October 2014 - 12:12 AM
Good luck man
#3
Posted 21 October 2014 - 12:25 AM
and no I'm not a dev or an engineer.
#4
Posted 21 October 2014 - 12:27 AM
are you running in direct X 9?
if not try that
that means when you get into the game go to settings go to video and for version of direct X select 9
that helped my but I still get a lot of cry engine fails
#5
Posted 21 October 2014 - 12:30 AM
Do you have a spare graphics card you can swap in, even if old and slow? This will test both your graphics card and your drivers. I had a bad videocard that crashed MWO constantly. It had some bad GDDR3 and was just unstable.
Replaced it and have zero issues.
#6
Posted 21 October 2014 - 12:48 AM
#7
Posted 21 October 2014 - 01:11 AM
About a year ago I had constant problem with bluescreens when playing games, changed the moderboard and memory, even bought new hard drives, but nothing worked. Finally I got the idea of looking at the voltage my power supply, and it was only 10 V on the 12 V rails. Changed that and everything worked fine so that was a lot of money not well spent, though my computer was pretty well upgraded and I only needed a few more things to build a new computer from my old stuff.
Considering you have the same problem with a new OS and new hard drives, I suggest you should take a look at first your graphics card, then your RAM memory and then your power supply unit. Thousands of people can play the game just fine with no computer skills whatsoever, so I think you might have a hardware problem. Especially if you have the problem even after a fresh install of the game.
Edited by totgeboren, 21 October 2014 - 01:12 AM.
#8
Posted 21 October 2014 - 01:47 AM
#9
Posted 21 October 2014 - 01:52 AM
Edited by White Bear 84, 21 October 2014 - 01:53 AM.
#10
Posted 21 October 2014 - 01:53 AM
#11
Posted 21 October 2014 - 01:58 AM
Duke Nedo, on 21 October 2014 - 01:47 AM, said:
Wow thats really bad to hear, I hope those errors are OS or Hardware related.
I really never had problems with the game on 3 systems, except slow fps on one laptop but thats because its cooling is borked (hardware/design problem).
Edited by TexAss, 21 October 2014 - 02:00 AM.
#12
Posted 21 October 2014 - 02:02 AM
And most importantly what spec is your computer. Is it and out of the box computer or a custom build?
Edited by Mark Brandhauber, 21 October 2014 - 02:06 AM.
#13
Posted 21 October 2014 - 02:12 AM
TexAss, on 21 October 2014 - 01:58 AM, said:
I really never had problems with the game on 3 systems, except slow fps on one laptop but thats because its cooling is borked (hardware/design problem).
Actually my guess is that it has something to do with network-traffic desyncing or timing out somehow. I have quite a few mechs now and connecting to the mechlab takes time. Sometimes it just gets stuck on connecting, more often it throws me back to desktop. Have read about others having the same problem so it's probably not that uncommon.
Running Win 7, 64 bit. Will try the repair tool before I do anything else, was just too lazy to do anything about it so far....
#14
Posted 21 October 2014 - 02:20 AM
disdroid, on 21 October 2014 - 12:05 AM, said:
I'm guessing you've done most of this, but graphics drivers, repair tool, and rebooting your modem and the like if you haven't already done so... which you probably have.
I've only had a handful of crashes in years, bugs aside.
It may very well be hardware related. What you're describing can be related to RAM... or your motherboard, really. Or the power supply or... graphics card. PC hardware issues can suck, heh.
How much ram do you have? Maybe try removing one stick, test the game. If you still crash, test the other stick by itself. Never hurts to blast the dust out of your case and components either. I had a machine that used to cack it's daks under load because the fans on the graphics card were full of crap, and struggled mightily whenever they were taxed.
#15
Posted 21 October 2014 - 02:43 AM
disdroid, on 21 October 2014 - 12:05 AM, said:
Specs?
Ping?
Lost packets?
#16
Posted 21 October 2014 - 03:02 AM
disdroid, on 21 October 2014 - 12:05 AM, said:
One other factor that you might not have changed is your ISP. It could be crashing due to connectivity issues. Other than that you can post your DXDIAG here and all the programs you have running (task manager) and maybe someone can figure it out for you. Also your driver versions.
#17
Posted 21 October 2014 - 03:42 AM
disdroid, on 21 October 2014 - 12:05 AM, said:
The game is basically stable on my rig(random ping/Frame rate issues). Murphy's Tower has done well with MW:O and almost all other games.
#18
Posted 21 October 2014 - 04:00 AM
#19
Posted 21 October 2014 - 04:00 AM
Back in the days when win 95 first came out I could only get it to install (after lots of cursing) after removing my sound card.
But yep it does sound to me like a hardware issue
As to the mech lab thing I have 58 or so mechs in my lab and have no issues with being kicked to desk top etc.
I did in closed beta have a lot of issues and it turned out to be a combination of a faulty memory stick and teamspeak overlay called overwolf.
#20
Posted 21 October 2014 - 04:27 AM
The trouble is finding the problem.
Have you tried running memtest? If you have bad RAM at a high address then it won't actually get used until the machine is under significant load ... you might not notice at all during every day tasks. I had this issue once with a new machine I built when it would crash if I had 10 or 15 applications open or was running specific games that tended to use up the available RAM. The problem was one bad byte somewhere in the 3 or 4 Gb range ... putting in a new RAM module fixed the problem.
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