However, it appears to register correctly as 383 meters in the testing grounds but as 357 in a live game.
If anyone else has noticed a bug like this and knows a work around/reproduce please contribute.
My hunch is the bug involves running 3 weapons modules but I have no confirmation of this. Stripping the modules and reinstalling them does not seem to be a good work around.
live game screenshot: notice the LPL only goes 357 with a tier 5 range mod.
![Posted Image](http://i.imgur.com/W8pDEJl.jpg)
mechlab screenshot showing Tier 5 Range Module installed. t5 lpl range mod installed
![Posted Image](http://i.imgur.com/8klOxNP.jpg)
Edited by Kin3ticX, 20 October 2014 - 11:17 PM.