Quote
Additional Armor (RT) +18
Additional Structure (RT) +12
AC/20 Range +12.5%
Ballistic Weapon Range +12.5%
AC/20 Cooldown +12.5%
Ballistic Weapon Cooldown +12.5%
AC/20 Velocity +12.5%
Ballistic Weapon Velocity +12.5%
Energy Weapon Heat Gen -15%
Energy Weapon Range +15%
- Yes all of the values stack with each other.
- Yes Cooldown is represented with a + symbol but that means being able to fire your weapon faster.
So you can see that we still completely accomplish our goal of making a statement that this 4G is about the AC20 and the quirks will stack in a way to make it just as effective as the previous quirk pass I teased last week. However now if you simply must take out AC2's then you will still bring in half of the ballistic benefit.
The new rule set is that each Weapon Specific quirk gives half to the specific weapon and half to the global family.
So it would appear that those that run something else from stock will still be getting SOME of the benefits, but not all of them like if you go stock.
Discuss.
Edited by SamMaster, 21 October 2014 - 04:31 AM.