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Quirks Revised Again


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#1 SamMaster

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Posted 21 October 2014 - 04:27 AM

http://mwomercs.com/...ost__p__3835438

Quote

Hunchback 4G - Tier 5 Brawler

Additional Armor (RT) +18
Additional Structure (RT) +12
AC/20 Range +12.5%
Ballistic Weapon Range +12.5%
AC/20 Cooldown +12.5%
Ballistic Weapon Cooldown +12.5%
AC/20 Velocity +12.5%
Ballistic Weapon Velocity +12.5%
Energy Weapon Heat Gen -15%
Energy Weapon Range +15%


- Yes all of the values stack with each other.
- Yes Cooldown is represented with a + symbol but that means being able to fire your weapon faster.

So you can see that we still completely accomplish our goal of making a statement that this 4G is about the AC20 and the quirks will stack in a way to make it just as effective as the previous quirk pass I teased last week. However now if you simply must take out AC2's then you will still bring in half of the ballistic benefit.

The new rule set is that each Weapon Specific quirk gives half to the specific weapon and half to the global family.


So it would appear that those that run something else from stock will still be getting SOME of the benefits, but not all of them like if you go stock.

Discuss.

Edited by SamMaster, 21 October 2014 - 04:31 AM.


#2 Ens

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Posted 21 October 2014 - 04:42 AM

way better than before!
doesn´t kill customsation that much for all who cried about it

#3 EvilCow

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Posted 21 October 2014 - 04:56 AM

A better approach IMO. This will leave some space for tweaking.

#4 MeiSooHaityu

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Posted 21 October 2014 - 05:05 AM

I thought it was fine the way it was done before...

HOWEVER, I do like this more.

#5 Shadow Magnet

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Posted 21 October 2014 - 05:15 AM

Thumbs up! :)

I still hope for some custom quirks that are unique to a single variant or chassis, some interesting abilities, that give the mechs more "character".

#6 Glythe

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Posted 21 October 2014 - 05:18 AM

Better, but I'd still like general instead of specific weapons.

#7 The Amazing Atomic Spaniel

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Posted 21 October 2014 - 05:18 AM

The original proposal was a neat idea.

This is an even neater idea.

Looking forward to this, Hunchback ready in the hangar :)

#8 Pale Jackal

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Posted 21 October 2014 - 05:19 AM

Nice compromise PGI. I like it. I might prefer general buffs entirely but at least this encourages STD engine AC20 builds, as is appropriate to the 4G.

Give mechs like the Dragon speed buffs, and deviate from weapon/armor buffs only please.

Edited by Pale Jackal, 21 October 2014 - 05:21 AM.


#9 totgeboren

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Posted 21 October 2014 - 05:24 AM

Looks like a better approach, more of a middle ground.
Stock gets much better, but running other stuff still remains viable and could produce some really fun mechs that currently don't work so well..
Only buffing a single weapon could mean we get even less variation than what we have now, so I think this is an approach that should make most happy while still achieving the goal of increasing variation and viability of different mechs.

#10 Redshift2k5

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Posted 21 October 2014 - 05:43 AM

I think this should please everyone! Stock purists get the biggest buffs, but the universal buffs with structure/armor and base weapon type will improve every build for the chassis.

Actually makes me want to buy HBKs now, may have to rearrange my CW dropdecks a bit...

Edited by Redshift2k5, 21 October 2014 - 05:44 AM.


#11 Nick Makiaveli

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Posted 21 October 2014 - 06:15 AM

View PostSamMaster, on 21 October 2014 - 04:27 AM, said:

Discuss.



Just have to throw this out. I hate it when people say "Discuss". Can't just ask for thoughts? For a critique of your position?

Do what you want but that's my discussion.

#12 pulupulu

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Posted 21 October 2014 - 06:28 AM

Wow... nice and fast response to change. Very agile.

#13 IceSerpent

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Posted 21 October 2014 - 06:34 AM

View PostNick Makiaveli, on 21 October 2014 - 06:15 AM, said:

Just have to throw this out. I hate it when people say "Discuss". Can't just ask for thoughts? For a critique of your position?

Do what you want but that's my discussion.


Nick, "discuss" is interwebz lingo for "I'm a troll, please add me to the ignore list" ;)

#14 Belorion

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Posted 21 October 2014 - 06:34 AM

View PostSamMaster, on 21 October 2014 - 04:27 AM, said:


So it would appear that those that run something else from stock will still be getting SOME of the benefits, but not all of them like if you go stock.

Discuss.


I think at this point they have gone above and beyond for the forum whiners for a change that doesn't go too far. Any further and it takes away from what they are trying to do... so if the forum whiners could drop it now that would be good.

Of course I probably have better luck telling the global community to stop engaging in armed conflict.

#15 Yukichi Fukuzawa

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Posted 21 October 2014 - 06:38 AM

I really like this change to the system. It has a "best" strategy but still some bonus' for your own customization.

#16 kapusta11

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Posted 21 October 2014 - 06:40 AM

I'm curious about stacking, what kind of it? Additive or multiplicative? If it's the former than 0-50% buffs are in fact 0-100% ones.

#17 Belorion

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Posted 21 October 2014 - 06:43 AM

View Postkapusta11, on 21 October 2014 - 06:40 AM, said:

I'm curious about stacking, what kind of it? Additive or multiplicative? If it's the former than 0-50% buffs are in fact 0-100% ones.


Dood... its just added. 12.5 + 12.5 = 25 which is what just the AC-20 was before the revision.

#18 Revis Volek

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Posted 21 October 2014 - 06:44 AM

Well....who would have thought PGI would have found a way to make EVEN MORE people happy?!?


Touche PGI, well done! :D

#19 Logan Hawke

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Posted 21 October 2014 - 06:49 AM

Personally I'd have preferred a bit more of a skew towards stock config but this works pretty well. Looking forward to it. Implemented early November right?

#20 MoonUnitBeta

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Posted 21 October 2014 - 07:01 AM

View Postpulupulu, on 21 October 2014 - 06:28 AM, said:

Wow... nice and fast response to change. Very agile.

I dunno about you guys but it seems like it was just something they were going to do anyways? But with the delay for including into the patch he was able to split them up in this patch instead of later on? Or am I reading it wrong and they made the change because of the feedback?





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