#1
Posted 21 October 2014 - 10:54 AM
Here is something that could be improved. Lance Formation should be reduced to 3 out of the lance because DC still happens sometimes also a light should be able to scout and not forced into the 130m radius.
#2
Posted 21 October 2014 - 10:59 AM
Protected Light:
Be in a light 'Mech.
Stay close to a 'Mech that is at least 2 weight classes higher.
Both are engaged.
Reward occurs every 8 seconds.
Protected Medium:
Be in a medium 'Mech.
Stay close to a 'Mech that is at least 2 weight classes higher.
Both are engaged.
Reward occurs every 8 seconds.
Found in the patch notes ^^^^^^^
#3
Posted 21 October 2014 - 11:01 AM
HUBA, on 21 October 2014 - 10:54 AM, said:
Here is something that could be improved. Lance Formation should be reduced to 3 out of the lance because DC still happens sometimes also a light should be able to scout and not forced into the 130m radius.
Lights scouting is fine. They should go out and come back if it gets to hot and enjoy the bonuses of being in lance formation and the protection perks for being near big brothers and sisters.
Although it would be swell if the MM put PUGs in lances by weight class where possible. So the bottom 4 lightest in Charlie lance, and the next lightest in Bravo lance, and the heaviest in Alpha lance. That will go far with the notion of proximity payouts.
DC's on the other hand just suck, but we all live with it.
#4
Posted 21 October 2014 - 11:38 AM
Total rewards for the round, which was lost, was 27,000 cbills. Was it possible pre-patch to make that little from a round? Even one in which you did this poorly?
Edited by POWR, 21 October 2014 - 11:38 AM.
#5
Posted 21 October 2014 - 11:41 AM
#6
Posted 21 October 2014 - 11:44 AM
Colby Boucher, on 21 October 2014 - 11:41 AM, said:
I flanked with my LRMs
#7
Posted 21 October 2014 - 11:52 AM
Quote
- Be in a light 'Mech.
- Stay close to a 'Mech that is at least 2 weight classes higher.
- Both are engaged.
- Reward occurs every 8 seconds.
Quote
- Be in a medium 'Mech.
- Stay close to a 'Mech that is at least 2 weight classes higher.
- Both are engaged.
- Reward occurs every 8 seconds.
Same as above ... Define "Close" and why not just say "Assault"?
Edited by CaptRosha, 21 October 2014 - 11:52 AM.
#8
Posted 21 October 2014 - 12:03 PM
Just had a game with C-bill rewards through the roof. I guess with the new system there will be heavy swings in both directions.
Edited by Mechrophilia, 21 October 2014 - 12:18 PM.
#9
Posted 21 October 2014 - 01:27 PM
Edited by Kreisel, 21 October 2014 - 01:28 PM.
#10
Posted 21 October 2014 - 01:40 PM
#11
Posted 21 October 2014 - 01:54 PM
We're going to continue evaluating the new Reward system as match information comes in.
#12
Posted 21 October 2014 - 01:58 PM
On the flip side, doing things like scouting, flanking, hit and run, getting mechs to chase you, all seem to help increase your totals. So nice to see something other than just doing MAX damage as a way to help your team win, and be rewarded..
Very, very cool!
#13
Posted 21 October 2014 - 01:59 PM
#14
Posted 21 October 2014 - 02:25 PM
#15
Posted 21 October 2014 - 02:35 PM
Just finished a few games this evening. Noticed my c-bills and mech xp are both down 30-50% per match win or lose in comparison to similar matches over the past few nights. Playing three different chassis with three different play styles. I hope this gets re-balanced once you can see average match takings are down. Or is it just me?
Cheers
Codestar
#16
Posted 21 October 2014 - 02:47 PM
#17
Posted 21 October 2014 - 02:57 PM
#18
Posted 21 October 2014 - 03:06 PM
Codestar, on 21 October 2014 - 02:35 PM, said:
Just finished a few games this evening. Noticed my c-bills and mech xp are both down 30-50% per match win or lose in comparison to similar matches over the past few nights. Playing three different chassis with three different play styles. I hope this gets re-balanced once you can see average match takings are down. Or is it just me?
Cheers
Codestar
I want to be careful not to offend, because that is not my aim at all.. But the new scoring system rewards team cooperation and tactics rather than just smash points. It also seems to really carve out nicely role warfare giving rewards for those different play styles. If you find your XP and C-bill totals are down, try to re-examine your playing style to see where you can more align it with the rewards system and I think you will see those totals begin to climb.
Edited by Phaeric Cyrh, 21 October 2014 - 03:06 PM.
#19
Posted 21 October 2014 - 03:16 PM
#20
Posted 21 October 2014 - 03:22 PM
There is one thing that is wrong though, it's not big but it's bad. Lance bonus, if your random lance mate is afk you'll never get it unless a light kills it early. Also don't quite understand the inspiration for it, you mean that if your fellow light raven goes out scouting that's bad team play??
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