Posted 22 October 2014 - 08:16 AM
Ok, I have played about 7 hours now with the new system, and here are my thoughts, and suggestions.
First I am making less money than before, but I think this is due to assist money going down.
Otherwise my play style is still getting paid out well except in the following scenario:
My team 1 - 4 kills, theirs 12. Payout is like 55K with Mech and premium. My damage was low, and had at least one or two assists, but died early. (explains the low payout)
My team wins, theirs 1-4 kills payout is like 160+ depending on my damage, amount of damage on one mech, solo-kill.
SO new system rewards better group play, but heavily depresses crap group play.
Exception, Disconnects need to be removed from Lance earnings. Meaning that if you have less than 4 with a disco in Lance you should not be penalized. If you have a light in your lance you should not be penalized.
Also I had a lot of coincidences around the death of an enemy mech that I would like to be explained.
I shot the mech, it exploded, chat window showed same mech being killed by someone else. (10+ times)
So, I check killing blows bonus, but don't know how many I did. (Math but should be 2 Killing blows = X amount of money)
So question I shoot the final round killing a mech, does the death of that mech get put into the pilot that did the most damage to that mech? I get the deathblow, but not the pop-up "Semper Fi kills X"?
If this is the case then that does explain the reduction in "Assist" rewards, but I just want to know.
The other and last thing that should be changed, is 20K should be the minimum, regardless of Mech/Premium time.
Use the code that says (mech moved, shot a couple of times counts as lance person.)
Semper Fi