Rewards 2.0 -
Clearly, PGI has tried to give the players a lot of what they've been asking for. Rewards that promote role warfare and good teamwork rather than just destruction.
UI improvements -
Still a long way to go, but it's good to see they're plugging away and listening to player feedback.
Jump jet improvements -
Again, still a long way to go from where I'd like to see it, but I hope they will be tuning jump jets with frequent, small changes, rather than sporadic, drastic changes.
Geometry improvements -
Nice to see this is still being worked on. I'd like to see Tourmaline on the list of maps being fixed, but at least River City was included.
Deadlines met -
The most important thing of all! It creates a lot of optimism when they do a Roadmap and stick to it. I don't mind the small delays, everyone knows that one or two weeks later is to be expected. But it's not anywhere near "CW coming fall of 2013"
Fall damage change - Check!
Jump jet change - Check!
Omnimech fixed jump jets - Check!
Clan mech side torso destruction fix - Check!
Rewards 2.0 - Check!
Quirks.... Time will tell.
All in all, good stuff. I don't know if I'll buy the next Inner Sphere mech pack, but I'm definitely planning on spending more money on this game. PGI 2.0 is doing great.
Edited by Alistair Winter, 21 October 2014 - 03:40 PM.