Mister D, on 16 April 2015 - 05:02 PM, said:
2.0 is pretty bad.
If I skip consumables, which almost guarantees a low score due to overheating or missing out on a good arty strike, I'm ahead about 100,000 cbills per game.
2.0 is bad, but....consumables are 40K a hit...thats 80K unless you found a way to get half a one in there.
overall......consumable are BAD. Not worth the income generated vs. the cost.
I use them, sure, but I've become so jaded, so careful, they are end game uses.
If I see
more than 3 mechs huddled, I'll use arty, if we are ahead or even, I might use coolshot, I quit using UAV's due to the nature of pugs- EXCEPT on the spider and locust, where I'm fast enough to get behind an enemy line, announce I'm launching and then report while hiding which mech is out in the open...thats one in maybe 6-7 battles
but folks, if you keep a pencil and paper by your desk, and take minimal notes, you'll see those are fairly useless feel good things designed to force you to grind more, buy champ mechs, or premium time. Again, NOTHING wrong with that, but I cringe every time I see arty smoke, and get out of the way, or knock a UAV down that was up there for 10 seconds-and its not even my cbills.