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Here Is Why I Don't Play Anymore, A Brief History Of Mwo.


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#21 Ens

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Posted 21 October 2014 - 10:48 PM

oh...mack again?

oh no....wait..

duh nevermind...

#22 Golden Vulf

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Posted 21 October 2014 - 10:49 PM


Edited by Golden Vulf, 21 October 2014 - 10:52 PM.


#23 Kiiyor

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Posted 21 October 2014 - 10:52 PM

View PostBlakkstar, on 21 October 2014 - 08:33 PM, said:

I love how we always get the sanctimonious rant followed by the declaration that the game will be dead as soon as they walk out the door.

I can't imagine why PGI didn't hire him.


I love the forums for precisely these posts. I think everyone has a little RoadBeer in them.

#24 BOWMANGR

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Posted 21 October 2014 - 11:06 PM

Is this some kind of ritual?

You know, the "I'm abandoning MWO" posts after every single patch day that changes something about the game?
Do these posts offer anything constructive I wonder...

#25 Golden Vulf

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Posted 22 October 2014 - 12:22 AM

Just people being babies in public. Basically this is what you turn into if your parents don't spank you when you throw a fit in a super market, you become a spoiled brat attention hhore.

Edited by Golden Vulf, 22 October 2014 - 12:23 AM.


#26 Walluh

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Posted 22 October 2014 - 12:35 AM

I lost the will to care when you said the game was going to die.

You might not like how things were handled, but you're not everyone. And things are changing. If you want to publicly pout and denounce the game before leaving, go ahead, just know the doomsaying is just a liiittle bit dumb.

Edited by Walluh, 22 October 2014 - 12:36 AM.


#27 Sirius Drake

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Posted 22 October 2014 - 12:36 AM

This post, or better the topics touched by this post, is a zombie.
The topics flip up again and again on a 3 monthly base.
And they do it for longer then i care to remember.
I am pretty sure i saw the first of this in closed beta already.
They always reanimate when the game gets bigger changes.

And surprise, we are still here and still rolling and still shooting.
And i am quite sure we will still be here this time next year and we will still be able to find another "the Sky is falling" post.

Ninja edit:
I love the "PGI you have failed me" part. It adds a nice drama to the sauce.

Edited by Sirius Drake, 22 October 2014 - 12:40 AM.


#28 Farix

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Posted 22 October 2014 - 03:23 AM

The sig alone totally discredits the OP.

#29 Vezm

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Posted 22 October 2014 - 03:50 AM

Mad cuz bad

#30 Divine Retribution

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Posted 22 October 2014 - 04:16 AM

View PostVezm, on 22 October 2014 - 03:50 AM, said:

Mad cuz bad


Sad. Just..... sad. Careful analysis of that post literally broke my derpometer and my sadness gauge. Both were past warranty, so thanks for posting it.

That's all I really wanted to say, but I'll throw in something related to the topic...

Anyway, OP, to each their own. I don't play as much as I used to, but it's because the MM often makes me feel like I have to win the game on my own or my team will lose (particularly in PUG games). I've adapted to what I consider bad game design elements and I still enjoy playing until the MM starts giving me the stink eye and a "Here's your game, good f'n luck". That's when I call it a night. Next day (or a couple days after) I find myself right back here. Whatever game you play, just make sure it's fun; that is the point after all. Someday you might find yourself back playing MWO, then you might find it fun again.

Edited by Divine Retribution, 22 October 2014 - 04:17 AM.


#31 Dracol

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Posted 22 October 2014 - 05:34 AM

Planetside 2 is still alive? People were saying it was going to die 2 months after it was released....

(sound familier?)

#32 ApolloKaras

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Posted 22 October 2014 - 05:42 AM

View PostRebas Kradd, on 21 October 2014 - 07:22 PM, said:

OP represents a minor and disposable slice of MWO's playerbase. Snort all you want, it's true. Nothing in this game's history suggests financial crisis or devastating player dropoff, and efforts to manufacture that evidence are usually laughably strained. Judging a developer over optional features and abstract design decisions is not something that 98% of this game's players do.

Additionally, OP is ignorant of the game's development story. Early technical challenges, lack of manpower, publisher decisions, and prioritization of new players were what changed the priorities. PGI could not afford to focus on hardcore gameplay philosophy at the expense of the major features that were actually funding the game.

Your post is not accurate, either. It's ironic that you cite the popular outcry over 3PV and ignore the fact that most people also wanted Repair and Rearm gone. You misrepresent brawling as dead when it's not. I am also starting to wonder if anyone in the community has any idea how to implement role/information warfare in a way that is actually relevant, meaningful, and fun, instead of being merely complicated to satisfy the hardcores. On a related note, it is extra ironic that just today, a rewards system designed to promote role warfare comes online and you completely ignore it. Did you read the patch notes?

Sorry, I'm having trouble taking this seriously, despite your attempts to look sophisticated ("good day", LOL). You obviously haven't paid any attention to PGI's discussions of the development story over this last year, nor did you seem to notice today's patch notes, so I'm not impressed.

This...


Cest, this seems to be a collection of things that were confronted by Russ and company. All of the issues you bring up we've beat into the GROUND over the last 2 years. There is also no mention of the Town Halls that Russ has held, or your thoughts on that. Yes the Town Halls covered all those issues. So I'm truly at a loss why we're continuing to rehash all this stuff.


You said you haven't played since August, have you kept up with the Town Halls etc since August?

#33 Tombstoner

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Posted 22 October 2014 - 05:44 AM

View PostHoffenstein, on 21 October 2014 - 07:01 PM, said:

I would recommend taking the time to listen to the Town Hall meetings, much of what you've mentioned above was discussed with Russ Bullock, it adds a lot of insight as to the reasoning of the decisions. While you may be having a bad time with it now, keep in mind that it is Free to Play. You can always come back at a later date (no cost to you!) to see if it has changed enough that it fits your specific envisioning of how the game should be.

Bumped for the simple truth it contains.

#34 Alaskan Nobody

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Posted 22 October 2014 - 08:40 AM

Welcome to K-Town!

We have Cake and Tacos to eat while the Butthurt fades

And PANTS! to prevent further Butthurt from happening!


Edited by Shar Wolf, 22 October 2014 - 08:41 AM.


#35 Troutmonkey

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Posted 22 October 2014 - 03:13 PM

View PostShar Wolf, on 22 October 2014 - 08:40 AM, said:

Welcome to K-Town!

We have Cake and Tacos to eat while the Butthurt fades

And PANTS! to prevent further Butthurt from happening!




I was wondering how long it would take to get here. Last time I use public transport...

#36 Mad Strike

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Posted 22 October 2014 - 04:56 PM

View PostDracol, on 22 October 2014 - 05:34 AM, said:

Planetside 2 is still alive? People were saying it was going to die 2 months after it was released....

(sound familier?)


Ohh dude don't forget the vanumaggedon from 2013 XD XD

#37 ReD3y3

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Posted 22 October 2014 - 09:45 PM

I am sad I posted feelings and got no reply. thanks alot guys

#38 MarineTech

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Posted 23 October 2014 - 02:12 AM

Posted Image

I'm sure we'll be able to persevere somehow without you.



#39 Alaskan Nobody

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Posted 23 October 2014 - 08:07 AM

View PostMarineTech, on 23 October 2014 - 02:12 AM, said:

Posted Image

I'm sure we'll be able to persevere somehow without you.




Is that..... two cats?!

#40 Cest7

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Posted 23 October 2014 - 02:30 PM

View PostBlakkstar, on 21 October 2014 - 08:33 PM, said:

I love how we always get the sanctimonious rant followed by the declaration that the game will be dead as soon as they walk out the door.

I can't imagine why PGI didn't hire him.


My comment on the game "Drying up" was in regard to Profits and content, not playerbase. Seriously, once they run out of mech to put in the game, what are they going to do next to take your money?

View PostSaxie, on 22 October 2014 - 05:42 AM, said:

This...


Cest, this seems to be a collection of things that were confronted by Russ and company. All of the issues you bring up we've beat into the GROUND over the last 2 years. There is also no mention of the Town Halls that Russ has held, or your thoughts on that. Yes the Town Halls covered all those issues. So I'm truly at a loss why we're continuing to rehash all this stuff.
You said you haven't played since August, have you kept up with the Town Halls etc since August?


I have not followed the town hall. I honestly couldn't listen to russ and paul in the Dev V-Logs. The change from the Ask The Devs system that garth ran to the V-log system they is in today completely lost me. I'd rather read over pages of patch notes and discussions than watch a 20minute video of some company head force feeding us his views.

View PostVezm, on 22 October 2014 - 03:50 AM, said:

Mad cuz bad


Spoiler
Yes I am a terrible player.

View PostBOWMANGR, on 21 October 2014 - 11:06 PM, said:

Is this some kind of ritual?

You know, the "I'm abandoning MWO" posts after every single patch day that changes something about the game?
Do these posts offer anything constructive I wonder...


This seems to be a narrow-minded response as I clearly stated I played over 2 months ago. This post is in no way related to the current patch and whatever they screwed up this time.

Edit: To the mod that jettisoned this, If you don't want my feedback thats fine, I'll pack my 10hrs of premium time and 750mc and go.

Edited by Cest7, 23 October 2014 - 02:49 PM.




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