I've noticed that increasing the yaw turn speed doesn't help the mech much at all. I am still at a disadvantage when it comes to hitting targets that are above me especially up close. I noticed it when I was trying to engage a centurion from below on a snowy hill. His ac-20 was able to hit my tall mech in the places he wanted to hit, but when I tried to hit him with my pulse lasers that hunch just wouldn't look high enough to land a proper blow. My initial target was to destroy his right arm so that ac-20 wouldn't be ripping armor off. I succeeded in destroying it but the srms still presented a problem as I could not land a direct hit from that hillside. Basically the Centurion had an advantage over my brawler Hbk-4p from 1-50 meters which shouldn't be possible. I don't know if this weakness was intentional but I would like to be able to hit enemies that are in front of me, especially when the hunch sits pretty high above the ground and hits most enemies above.
My suggestion is to remove the yaw speed increase and just increase how far this mech can turn up and down.
EDIT: Oh and you still didn't update that quirk it still says sturcture.
EDIT:
TELL ME THAT DOESN'T LOOK LIKE IT COULD HIT SOMETHING ABOVE? C'mon...... Just look at that hunch. Look at it.
Edited by TechWalrus, 23 October 2014 - 03:03 PM.