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As7 S Head Geometry
Started by RickySpanish, Oct 23 2014 06:41 PM
11 replies to this topic
#1
Posted 23 October 2014 - 06:41 PM
My hat's off to whoever designed the head geometry and paint job for this thing, really spectacular. Thanks PGI!
#2
Posted 23 October 2014 - 06:55 PM
yup yup, Atlas-S is bad to the bone!, sought of reminds me of the (F) Atlas
#3
Posted 23 October 2014 - 07:37 PM
1000% agree!
#4
Posted 23 October 2014 - 07:39 PM
The head somewhat reminds me of a Bionicle.
#Nostalgia
#Nostalgia
#5
Posted 23 October 2014 - 07:39 PM
Reminded me of the description in the TRO about being made to be as intimidating as possible. Just missing the radar array.
Edited by ShadowWolf Kell, 23 October 2014 - 07:41 PM.
#6
Posted 23 October 2014 - 09:17 PM
I'm shocked at what an effective killer it is. Better than my D-DC - changing my view on the overall value of ECM.
#8
Posted 23 October 2014 - 09:19 PM
Was hoping for a head laser with that monocle XD
Can I get a top hat then?
Can I get a top hat then?
#9
Posted 23 October 2014 - 09:20 PM
MischiefSC, on 23 October 2014 - 09:17 PM, said:
I'm shocked at what an effective killer it is. Better than my D-DC - changing my view on the overall value of ECM.
With literally everyone carrying tag and (usually) walking around in a giant deathball right now, ECM doesn't help nearly as much as it used to anyways. That extra firepower makes a huge difference.
#10
Posted 23 October 2014 - 09:29 PM
I've got a couple of builds with this thing that are 80-90 pts, deployed very effectively for an IS mech. It also generates huge, stinky piles of money in an assault. 200-300k, without premium time Oo. I don't even.
#11
Posted 23 October 2014 - 10:54 PM
I find it interesting the head is tilted down slightly relative to the normal one.
#12
Posted 23 October 2014 - 11:32 PM
anybody find the concept art for the Atlas-S, doesn't seem to be posted in the media section!
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