Jacobei, on 26 October 2014 - 05:19 AM, said:
I giggle at the players that use realism as a way to point out OP... Because the video game about huge robots fighting in the future is not real enough for them!
Actually I would love it if MWO were more a sim than a shooter. Lock engine ratings to curtail speed inflation and get people to actually treat mechs as the Big Stompy Robots they are. Slow down combat in general so tactics and aim become more important. Rework weapons so that pin-point front-loaded damage can't be done together so you can't simply core CTs all day...
Unfortunately this game will never be that game. Partially because PGI didn't want to make that game and partially because the 'MechWarrior Generation' won't accept an actual BattleTech sim.