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Uav Tweak Suggetions


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#1 Darian DelFord

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Posted 25 October 2014 - 05:26 PM

OK, UAV costs 40k C-bills which is expensive. The problem with that is you have no way to recoup that much back from its deployment. At most you might get back 20k.

Also when it is deployed and you are killed before the bonuses kick you, you get nothing. This does need to be changed. If the UAV does what its suppose to you still get the bonuses. Just like hurting a target, then dying, then getting the assist when someone kills it after your dead.

Any other suggestions?

Also deployment. Lights take a ton of damage trying to get these things up.

#2 Dracol

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Posted 25 October 2014 - 07:48 PM

I always figured consumables were to help win, not make c-bills. You pop a UAV and your team has a better chance to win which equates to more income. They are handy to make exp though.

If you get rewards from em after death (which I am not 100% positive is the case, but very likely is) then what is to stop people from suicide rushing, popping UAV, and reaping in c-bills greater than its cost?

#3 EgoSlayer

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Posted 25 October 2014 - 07:54 PM

Consumables are not supposed to recoup their value in C-Bills, they are supposed to a C-Bill sink.. They are to help you win, and in the UAV case they are also an XP booster.

If grinding C-Bills don't use consumables. If Grinding XP use them.

#4 LORD TSARKON

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Posted 25 October 2014 - 08:19 PM

I so enjoy shooting UAVs now that I have a Clan Stormcrow Mech (my first clan)... the ER Clan lasers really pack a punch on those UAVs...

Even though you really don't make money shooting enemy UAVs... the thought that some poor sap had to pay 40k for something that I shot down in 5 seconds makes me feel all good inside..

Keep em coming





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