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Mediums At 60% Did I Miss Something?


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#21 Golden Vulf

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Posted 25 October 2014 - 09:45 AM

The jump jet fixed crap didn't really effect Timberwolves that weren't using thos side torsos, or could slightly adjust their loadouts to not need them.

That fixed center torso jump jet on the S is really just terrible though. More so than the side torsos, because you aren't forced to take those side torsos. What it does is severely limit your pod space if you wanted to take a Quad SRM build or Dual torso AC 2s or 5s.

For Dual AC builds, you can still use one of the prime side torsos, and so you only have to use one of the S side torsos, so it is 2 wasted tons instead of 4-5. It is kind of lame because I really liked to run quad SRMs on my prime because of how cool it looked, and now I don't really have the pod space to take the ammo I need. I have to drop the SRMs from 6+4 on each side to 4+4 or 4+2 with less ammo, and by then I might as well just take the Prime side torsos and fit in an autocannon 2.

I never used any jump jets on my Timberwolfs before, was the problems with people only taking 1 jumpjet or something? Or that the S side torsos had too many weapon hard points?

Edited by Golden Vulf, 25 October 2014 - 09:49 AM.


#22 EgoSlayer

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Posted 25 October 2014 - 11:17 AM

View PostGolden Vulf, on 25 October 2014 - 09:45 AM, said:

<snip>
I never used any jump jets on my Timberwolfs before, was the problems with people only taking 1 jumpjet or something? Or that the S side torsos had too many weapon hard points?


Yes - the one jump jet was a problem. The TW's jump animation is glitched in that it instantly "bunny hops" which means shots on it during this animation either miss or are completely spread out. Borderline an exploit, but PGI hasn't fixed the animation.

#23 Golden Vulf

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Posted 25 October 2014 - 02:23 PM

But now, you can still take just one or two jump jets if you build it right. What exactly did they solve? They stopped the quad SRM + AC builds, for sure.

#24 Scratx

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Posted 25 October 2014 - 02:40 PM

View PostEgoSlayer, on 25 October 2014 - 11:17 AM, said:


Yes - the one jump jet was a problem. The TW's jump animation is glitched in that it instantly "bunny hops" which means shots on it during this animation either miss or are completely spread out. Borderline an exploit, but PGI hasn't fixed the animation.


Well, the TBR-S CT still allows you to do that so it's not problem solved.

#25 Ph30nix

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Posted 25 October 2014 - 08:03 PM

View PostButane9000, on 25 October 2014 - 08:36 AM, said:


The dead Urbanmechs will litter the battlefields. It will be a glorious day.

lets hope to god the day they release urbanmechs they black out alpine and mordor

#26 IllCaesar

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Posted 25 October 2014 - 08:18 PM

45% off Shadowhawks and Stormcrows for MC and C-Bills + Stormcrows being released for C-Bills + free Centurion-AH with 30% C-Bill boost + new reward system + weekend challenge= 73% solo queue = Sad MarsAtlas :'-(

Edited by MarsAtlas, 25 October 2014 - 08:19 PM.


#27 mogs01gt

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Posted 25 October 2014 - 08:22 PM

View PostPh30nix, on 25 October 2014 - 04:20 AM, said:

i mean seriously? 60%+?

this is going to be my first drop since recent changes, have the new rewards turned mediums into cash cows or something?

or is it something else?

Havent seen it yet. Every match Im in has 7-8 Heavies and Assaults.

Edited by mogs01gt, 25 October 2014 - 08:24 PM.






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