Edited by nehebkau, 26 October 2014 - 04:30 PM.
3
Hit Registration Went To Hell
Started by Haike, Oct 25 2014 07:00 AM
49 replies to this topic
#41
Posted 26 October 2014 - 04:16 PM
there is about a 10% chance your lasers will do no damage whatsoever even with a direct hit.
#42
Posted 26 October 2014 - 04:51 PM
nehebkau, on 26 October 2014 - 04:16 PM, said:
there is about a 10% chance your lasers will do no damage whatsoever even with a direct hit.
And ERPPC seem to decide which order to score which portion of the 10/2.5/2.5 and to what it will apply what to....I really wish those were just 12/13.5 weapons lol.....increase the CD to like 5s or something, but ugh lol...Ofc..the consequence is a more effective direstar.....
#43
Posted 08 November 2014 - 02:56 AM
After this past weeks patch while still not great I have not been having the issues I did previously. So thats a plus. Still think it needs some work but its playable again.
#44
Posted 08 November 2014 - 05:17 AM
I have found hitreg to be hit and miss, most of the time it is fine, maybe 95%, maybe higher. But those times its off really stand out.
#45
Posted 08 November 2014 - 05:23 AM
Spent Friday night doing the challenge with the KellHounds in my 7 pulse laser Timberwolf and only got 2 points. A lot of grumbling about it on the team.
#46
Posted 08 November 2014 - 05:31 AM
Their server computer is probably running at 15 FPS again.
#49
Posted 08 November 2014 - 12:40 PM
QuantumButler, on 08 November 2014 - 05:31 AM, said:
Their server computer is probably running at 15 FPS again.
I think that's most likely, when they switched to 30 fps the darn server crashed a few days later. So now it would not surprise me it's back at running low fps again with the same bad hitreg as before.
#50
Posted 14 December 2014 - 12:12 AM
They should do client side hit detection
It's an international game and they are running the servers in Canada, not even West/East coast if i remember correctly.
Even battlefield with local dedicated servers u can host ur self HAS client side detection
maybe too worried about aimbots? too bad the game suffers otherwise
It's an international game and they are running the servers in Canada, not even West/East coast if i remember correctly.
Even battlefield with local dedicated servers u can host ur self HAS client side detection
maybe too worried about aimbots? too bad the game suffers otherwise
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