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Hit Registration Went To Hell


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#41 nehebkau

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Posted 26 October 2014 - 04:16 PM

there is about a 10% chance your lasers will do no damage whatsoever even with a direct hit.

Edited by nehebkau, 26 October 2014 - 04:30 PM.


#42 LordKnightFandragon

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Posted 26 October 2014 - 04:51 PM

View Postnehebkau, on 26 October 2014 - 04:16 PM, said:

there is about a 10% chance your lasers will do no damage whatsoever even with a direct hit.



And ERPPC seem to decide which order to score which portion of the 10/2.5/2.5 and to what it will apply what to....I really wish those were just 12/13.5 weapons lol.....increase the CD to like 5s or something, but ugh lol...Ofc..the consequence is a more effective direstar.....

#43 Cementi

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Posted 08 November 2014 - 02:56 AM

After this past weeks patch while still not great I have not been having the issues I did previously. So thats a plus. Still think it needs some work but its playable again.

#44 Johnny Z

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Posted 08 November 2014 - 05:17 AM

I have found hitreg to be hit and miss, :) most of the time it is fine, maybe 95%, maybe higher. But those times its off really stand out.

#45 Crocjaw

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Posted 08 November 2014 - 05:23 AM

Spent Friday night doing the challenge with the KellHounds in my 7 pulse laser Timberwolf and only got 2 points. A lot of grumbling about it on the team.

#46 QuantumButler

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Posted 08 November 2014 - 05:31 AM

Their server computer is probably running at 15 FPS again.

#47 Chemie

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Posted 08 November 2014 - 06:46 AM

View PostAresye, on 26 October 2014 - 04:04 PM, said:

Something is definitely off. Last night this happened:




He was a special TW with special sever armor

#48 Lhaim

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Posted 08 November 2014 - 12:36 PM

View PostAresye, on 26 October 2014 - 04:04 PM, said:

Something is definitely off. Last night this happened:




Oh wow, now thats some serious bullshit right there.

My ping is fluctuating inbetween 115-185 for the whole week now...

#49 Torgun

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Posted 08 November 2014 - 12:40 PM

View PostQuantumButler, on 08 November 2014 - 05:31 AM, said:

Their server computer is probably running at 15 FPS again.


I think that's most likely, when they switched to 30 fps the darn server crashed a few days later. So now it would not surprise me it's back at running low fps again with the same bad hitreg as before.

#50 Karamarka

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Posted 14 December 2014 - 12:12 AM

They should do client side hit detection

It's an international game and they are running the servers in Canada, not even West/East coast if i remember correctly.

Even battlefield with local dedicated servers u can host ur self HAS client side detection

maybe too worried about aimbots? too bad the game suffers otherwise





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