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I Hope Quirks Will Fix Is Vs Clans Imbalance

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#1 MrMadguy

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Posted 30 October 2014 - 11:03 AM

Let's take a look at my performance curve. First of all, here is my old (before reset) stats:
Posted Image
So my winrate was 1.01. I'm playing this game since Beta - since beginning of May 2013. And this two screenshots were made just recently - in August 2014:
Posted Image
Posted Image
Please note, that currently I'm playing Skirmish only, so Skirmish winrate = my overall winrate. That means, that I have been playing this game for about 1.5 years, when I've done this screenshots and therefore this is something like my "real" performance. Now let's take a look at same two screenshots, I've done few minutes ago:
Posted Image
Posted Image
So, here you can see, how ELO actually works - it keeps my winrate at near 50/50 no matter what. But... My K/D dropped very rapidly just within several months. How could it happen? Could I became a worse player, then I was just a few months ago? No... I've got just one simple answer - Clans... The problem is in fact, that I have bought Clan mechs, but I just don't enjoy them and keep playing my old sweet IS mechs. That's the reason, why my K/D keeps and keeps dropping. Currently almost every match ends for me with being almost oneshotted, 0 kills and <200dmg.

And I really hope, that IS Mechs' quirks will help to solve this imbalance. No, I won't leave this game, if it won't happen. F2P game is not such a kind of game, where developers are caring about players leaving their game. I will keep playing this game. But... Last time, when I invested some $$$ into this game - was somewhere in June. And I'm not going to invest any extra money, till this game won't became enjoyable again. No fun - no money. Simple formula.

#2 Wrathful Scythe

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Posted 30 October 2014 - 11:08 AM

Not a bad player, just bad at adapting.

I have no problems playing my IS mechs. Still love my Centurion or Catapult.

#3 Triordinant

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Posted 30 October 2014 - 11:13 AM

IS Quirks were created so PGI wouldn't have to nerf the Clans much more than they already have. They opted to buff IS instead.

#4 Gamuray

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Posted 30 October 2014 - 11:14 AM

I can see why clans being introduced would harm some people's kdr. It depends on the play style you had before and after they were introduced. Mine hasn't really changed much, because my play style still works so long as I use it (which grants me a 1.97 kdr and a win lopsided win/loss, which ELO has recently been desperately trying to knock down... >_> )

#5 Mechwarrior Buddah

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Posted 30 October 2014 - 11:18 AM

The only way that would happen is in they only gave clans quirks

oh you meant fix for here not a real fix

#6 MrMadguy

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Posted 30 October 2014 - 11:20 AM

View PostWrathful Scythe, on 30 October 2014 - 11:08 AM, said:

Not a bad player, just bad at adapting.

I have no problems playing my IS mechs. Still love my Centurion or Catapult.

How could you adapt, if some Dire Wolf builds may simply oneshot you, even if you're piloting heavy mech? IS mechs really need their armour and structure to be at least doubled, to be competitive against such an OP mech. I just hoped, that all that OP clan mechs will boost their ELO and I just won't meet them on my matches. But lack of players forces MM to build teams from what it have... My ELO drops and drops, which forces MM to put me into teams, that can win match even without my help. But who cares about his team's performance? All that matters to every player - is his PERSONAL performance. I don't care about my W/L, but I just want MM to also keep my K/D at 50/50 too, otherwise this game becoming just a little bit less, then pointless.

Edited by MrMadguy, 30 October 2014 - 11:23 AM.


#7 cSand

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Posted 30 October 2014 - 11:26 AM

How can the MM keep your KDR at 50/50? Somehow control every action that happens in the match? Make a popup that says "HEY DON'T DON'T DO THAT" when you derp off into the middle of the crater or try to facehug a DWF?

That's ridiculous. Only you can maintain your KDR (if you must)... by playing better.

If your W/L is near 50/50 then the MM is working as best it can be for what it is.

FTR (not that it matters much):

Since clans came out, my KDR for my 2 favourite mechs:
QKD 4H 1.70 (410 matches)
QKD 4G 2.01 (132 matches... I think I bought this after the clan release)


If I can do it, so can you :)

Edited by cSand, 30 October 2014 - 11:34 AM.


#8 Felio

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Posted 30 October 2014 - 11:30 AM

I think the goal is more to balance the variants than IS vs. Clan. Clanners are getting their quirk pass next.

After that, I expect they will monitor the data and increase heat on clan lasers some more, because why not.

#9 WarHippy

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Posted 30 October 2014 - 11:36 AM

View PostMrMadguy, on 30 October 2014 - 11:20 AM, said:

How could you adapt, if some Dire Wolf builds may simply oneshot you, even if you're piloting heavy mech? IS mechs really need their armour and structure to be at least doubled, to be competitive against such an OP mech. I just hoped, that all that OP clan mechs will boost their ELO and I just won't meet them on my matches. But lack of players forces MM to build teams from what it have... My ELO drops and drops, which forces MM to put me into teams, that can win match even without my help. But who cares about his team's performance? All that matters to every player - is his PERSONAL performance. I don't care about my W/L, but I just want MM to also keep my K/D at 50/50 too, otherwise this game becoming just a little bit less, then pointless.


The MM and your Elo are doing their job just fine. They have nothing to do with your K/D ratio and expecting to have a 1/1 ratio just like your W/L is completely absurd. What do you want it to do when you are not doing well? Disable enemy weapons, and root them in place so you can club them like baby seals?

#10 Gyrok

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Posted 30 October 2014 - 11:46 AM

Considering the tournament results, I would say we can safely say the "clans are OP" bs should have run out by now. Seriously.

Pilot skill is an issue, adapting is an issue, if anything, post IS quirks clans will be slightly under powered because the massive customization allowed to IS mechs and the continued PP FLD nature of IS ACs.

Clans have some advantages, but it is seriously not much, and they pay heavily for them.

Edited by Gyrok, 30 October 2014 - 11:46 AM.


#11 Legion

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Posted 30 October 2014 - 11:56 AM

View PostMrMadguy, on 30 October 2014 - 11:03 AM, said:

Let's take a look at my performance curve. First of all, here is my old (before reset) stats:
Posted Image
So my winrate was 1.01. I'm playing this game since Beta - since beginning of May 2013. And this two screenshots were made just recently - in August 2014:
Posted Image
Posted Image
Please note, that currently I'm playing Skirmish only, so Skirmish winrate = my overall winrate. That means, that I have been playing this game for about 1.5 years, when I've done this screenshots and therefore this is something like my "real" performance. Now let's take a look at same two screenshots, I've done few minutes ago:
Posted Image
Posted Image
So, here you can see, how ELO actually works - it keeps my winrate at near 50/50 no matter what. But... My K/D dropped very rapidly just within several months. How could it happen? Could I became a worse player, then I was just a few months ago? No... I've got just one simple answer - Clans... The problem is in fact, that I have bought Clan mechs, but I just don't enjoy them and keep playing my old sweet IS mechs. That's the reason, why my K/D keeps and keeps dropping. Currently almost every match ends for me with being almost oneshotted, 0 kills and <200dmg.

And I really hope, that IS Mechs' quirks will help to solve this imbalance. No, I won't leave this game, if it won't happen. F2P game is not such a kind of game, where developers are caring about players leaving their game. I will keep playing this game. But... Last time, when I invested some $$$ into this game - was somewhere in June. And I'm not going to invest any extra money, till this game won't became enjoyable again. No fun - no money. Simple formula.

Your surely joking right ? Because I have all the clan mechs so far and i still prefer my Jager firebrand or my Jester or my Cicada 3M. IS mechs are still vastly superior if you actually use cover and use the pinpoint frontload weapons to your advantage. I cant wait to see the new quirks for my Firebrand, Jester, and Cicada 3M and see how much more powerful they can become. As it is the only clan mech I fear when piloting the above is the Direwolf but its easy to flank and out maneuver.

EDIT: Also I dropped against a LORD 10 man 4 times in a row last night if clans were so op why were a lot of them using IS mechs?

Edited by Legion, 30 October 2014 - 11:58 AM.


#12 Outlaw

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Posted 30 October 2014 - 12:03 PM

Man ya know, I wish i could have a medium Clan mech that could dish out a 20pt pinpoint shot every 2.25 seconds (HBK-4G quirks + AC20 Cooldown 5) -sarcasm- I mean those Ultra AC 20s are SOOOOOOOOOOOOOOOOO OP -/sarcasm-

#13 MrMadguy

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Posted 30 October 2014 - 12:04 PM

How can MM improve my k/d? Simple answer. Via putting me against weaker enemies - not into better teams. Drastic drop of my k/d is the best prove, that balance problems are caused by more and more clan mechs becoming available for cb. And also. Some of you saying, that you have ~2 k/d and no problems with clans. You know. I've never abused so called meta builds. And not going to do it. The fact, that you are abusing something like invulnerable spider or firestarter, doesn't give you a right to say, that balance is ok.

Edited by MrMadguy, 30 October 2014 - 12:08 PM.


#14 Legion

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Posted 30 October 2014 - 12:09 PM

View PostMrMadguy, on 30 October 2014 - 12:04 PM, said:

How can MM improve my k/d? Simple answer. Via putting me against weaker enemies - not into better team. Drastic drop of my k/d is the best prove, that balance problems are caused by more and more clan mech becoming available for cb. And also. Some of you saying, that they have ~2 k/d and no problems with clans. You know. I've never abused so called meta builds. And not going to do it. The fact, that you are abusing something like invulnerable spider or firestarter, doesn't give you a right to say, that balance is ok.

Not sure I would call a 2xAC10 4xML firebrand, a 2xLL 4xML Jester, a 1xLL 3xML 1xMG Cicada 3M meta .... All of which have at least a 1.7 kdr 2 of those have over a 2.0 kdr ....

#15 Burktross

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Posted 30 October 2014 - 12:14 PM

View PostWrathful Scythe, on 30 October 2014 - 11:08 AM, said:

I have no problems playing my IS mechs.

Ditto.
Tbh I don't understand why clans are "OP."
My hunchbacks eat whales and wolves for breakfast.

#16 cSand

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Posted 30 October 2014 - 12:16 PM

View PostMrMadguy, on 30 October 2014 - 12:04 PM, said:

How can MM improve my k/d? Simple answer. Via putting me against weaker enemies - not into better teams. Drastic drop of my k/d is the best prove, that balance problems are caused by more and more clan mechs becoming available for cb. And also. Some of you saying, that you have ~2 k/d and no problems with clans. You know. I've never abused so called meta builds. And not going to do it. The fact, that you are abusing something like invulnerable spider or firestarter, doesn't give you a right to say, that balance is ok.


A - You want to enter a kung fu tournament against 6 year olds too, I'm guessing? So you can tell everyone you won a kung fu tournament?

B - My QKD is hardly an example of "abusing the meta" :lol:

You are setting yourself up for so much verbal pwnage I almsot feel bad for you :lol:

Edited by cSand, 30 October 2014 - 12:17 PM.


#17 WarHippy

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Posted 30 October 2014 - 12:18 PM

View PostMrMadguy, on 30 October 2014 - 12:04 PM, said:

How can MM improve my k/d? Simple answer. Via putting me against weaker enemies - not into better teams. Drastic drop of my k/d is the best prove, that balance problems are caused by more and more clan mechs becoming available for cb. And also. Some of you saying, that you have ~2 k/d and no problems with clans. You know. I've never abused so called meta builds. And not going to do it. The fact, that you are abusing something like invulnerable spider or firestarter, doesn't give you a right to say, that balance is ok.


That's right I forgot when all else fails blame meta builds... Yet, I don't use spiders, and I rarely use firestarters. Instead I have decent K/D ratios in Battlemasters, Thunderbolts, Orions, Boar's head, and my Misery because you know meta. :rolleyes:

#18 Outlaw

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Posted 30 October 2014 - 12:20 PM

Yeah, my Battlemaster 1G K/D Ratio is approximately the same as the all feared Timberwolf. Hell the only Clan mech that is worth fearing is the Dire Wolf and thats only because it has 50 tons of space with max armor which has EVERY right to be feared.

The only advantage the clans currently have is long range, and given their damage over time nature, the second the fighting gets up close an personal the IS have every advantage. Large Lasers that generate less heat and burn quite bit quicker, ACs that do full on pin point damage even their Pulse Lasers are far superior due to the exceptionally short pulse time. That is why I haven't been piloting clan mechs as much lately, everything the Clans have the IS can do better.

Edited by Outlaw, 30 October 2014 - 12:24 PM.


#19 Cattra Kell

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Posted 30 October 2014 - 12:23 PM

Oh I think it will...

Some quirk previews







#20 Outlaw

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Posted 30 October 2014 - 12:32 PM

That is flat out disgusting... i think i want my money back as these quirks are going to make the Clan mechs unappealing to put it mildly.





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