Locust Quirks
#1
Posted 29 October 2014 - 06:54 PM
please consider changing the quirk system around on the locust 3M and 1E
the small laser buff would go well with the 3M and dual AMS
1E really would benefit from the small pulse buff.
the 3M duel AMS build is nice on the locust but extremely hard to fit with the limited tonnage.
We are talking about one of the weakest and most un-played lights in the game. This quirk system could really change all that. Please just consider it or maybe some one will point out something or link a build to prove me wrong but a simple switch in my mind would make both of these mechs extremely fun and powerful at the same time.
Thank you.
#2
Posted 29 October 2014 - 07:04 PM
LordLosh, on 29 October 2014 - 06:54 PM, said:
please consider changing the quirk system around on the locust 3M and 1E
the small laser buff would go well with the 3M and dual AMS
1E really would benefit from the small pulse buff.
the 3M duel AMS build is nice on the locust but extremely hard to fit with the limited tonnage.
We are talking about one of the weakest and most un-played lights in the game. This quirk system could really change all that. Please just consider it or maybe some one will point out something or link a build to prove me wrong but a simple switch in my mind would make both of these mechs extremely fun and powerful at the same time.
Thank you.
Lolcusts are gonna suck either way, everyone that isn't drinking vodka at the moment would see that.
(On a serious note, I thought that Small Pulses with XL 190 dual AMS was possible with full armor but I'm not hardcore enough to pilot a Lolcust. The other 1E should get ML buffs since that's actually possible too.)
#3
Posted 29 October 2014 - 10:28 PM
SPLs on the LCT-3M, on the other hand, are perfect. And you can get three ML onto the LCT-3M to do the same damage as five SL for when you want to run twin AMS. DPS is lower, but the range improvement is handy. That said, I wouldn't be against also adding perks for the regular small laser to supplement the small pulse ones.
Edited by Yeonne Greene, 30 October 2014 - 07:06 AM.
#4
Posted 29 October 2014 - 11:20 PM
#5
Posted 30 October 2014 - 07:08 AM
#6
Posted 30 October 2014 - 07:33 AM
John1352, on 29 October 2014 - 11:20 PM, said:
You actually want to use Smalls and Small Pulses on the Locust. When you're going 171 kph, it's nearly impossible to keep a medium laser on a target for the full burn, much less on a single component. Medium pulses are too heavy, but the Small Pulse is a happy butter zone where you deliver the damage almost instantly and can get back to maneuvering very quickly. Small lasers are about as long as you'd ever want the burn duration on a Locust to be. Any longer than that and you're firing off into the sky.
Are they short range? Yes. Can you get in and out without getting seen and focus your damage effectively? Yes.
#7
Posted 30 October 2014 - 07:35 AM
Josef Nader, on 30 October 2014 - 07:33 AM, said:
You actually want to use Smalls and Small Pulses on the Locust. When you're going 171 kph, it's nearly impossible to keep a medium laser on a target for the full burn, much less on a single component. Medium pulses are too heavy, but the Small Pulse is a happy butter zone where you deliver the damage almost instantly and can get back to maneuvering very quickly. Small lasers are about as long as you'd ever want the burn duration on a Locust to be. Any longer than that and you're firing off into the sky.
I'm looking forward to the 5 SPLaser Locust 3M. I even have a SPLaser range module to go with it too.
It's going to be fun ...I hope LOL.
#8
Posted 02 November 2014 - 04:37 PM
Watch it and weep, haters, even if its only for the 1-V...
Edited by oktocat, 02 November 2014 - 04:51 PM.
#9
#10
Posted 03 November 2014 - 05:06 AM
#11
Posted 08 November 2014 - 11:16 PM
Edited by Guardian2000, 08 November 2014 - 11:50 PM.
#12
Posted 08 November 2014 - 11:27 PM
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