Thinking Of Going Commando
#1
Posted 31 October 2014 - 09:11 AM
And since I really suck at driving a locust (a fact not helped by getting either crap teams or single-minded enemies who obsess over hunting me down for that one-shot kill thrill), I've mostly been playing my Kit Fox along with a revived K2. I also have Ravens and a C1, but I'm just bored of those right now (they wee my main money makers when I started this game).
So I've been looking at getting another light mech, and the only one I kinda like is the Commando.
Now for the questions:
Is the Death's Knell worth it over a 1B? I'm tempted to get it if I win some MCs this weekend and fill it with Medium Pulses and wub-wub all-day every day.
Do people ever bother with LRMs in this thing? I'm thinking 2x LRM5 in the 2D might be fun, could even stay almost completely hidden, lobbing the LRMs and spotting for the team.
Is an XL170 or XL180 ever enough, or is the XL200 the minimum engine size? I've blown most of my money on Novas, Stormcrows and the CN9-AL, I'd like to know if I'll have to grind a lot to get more XL engines (I intend to get a 225, I already own a 170, 180 and 200).
Does anyone ever go commando when they play with their Commando?
Last but not least, please post your favourite builds. I already have some I've saved, but I'd like to see what others are using effectively too.
#2
Posted 31 October 2014 - 09:15 AM
#3
Posted 31 October 2014 - 09:33 AM
With that disclaimer out of the way, I've mastered 4 Commandos and the TDK was my favorite. I thoroughly expected to hate it but was shocked how much I loved it instead.
#4
Posted 31 October 2014 - 09:43 AM
My builds include: http://mwo.smurfy-ne...d66369ebcc28760 -1B
http://mwo.smurfy-ne...6814c04d5ea1713 -1D
http://mwo.smurfy-ne...1755ab170799bca -2D
http://mwo.smurfy-ne...d6d9fac380b3946 -3A
#5
Posted 31 October 2014 - 09:45 AM
eFTy, on 31 October 2014 - 09:11 AM, said:
Now for the questions:
Is the Death's Knell worth it over a 1B? I'm tempted to get it if I win some MCs this weekend and fill it with Medium Pulses and wub-wub all-day every day.
Yes, it's substantially better than the 1B. But too hot with MPLs. Use 4ML. Go zoom.
#6
Posted 31 October 2014 - 10:14 AM
( ͡° ͜ʖ ͡°)
huehuehuehuehuehue
#7
Posted 31 October 2014 - 01:30 PM
However, unless you're going to be running four lasers on your TDK or really need the cbill bonus, just stick with the 1B. The fourth energy hardpoint is the entire reason for having it in the first place.
#8
Posted 31 October 2014 - 03:36 PM
For the record, I love driving the Locust, I just kinda suck with it. My K/D R is 0.43, 0.45 and 0.47 with them.
I'll grind some more c-bills and get the 2D and 3A over the weekend and try em out. Worst case scenario, it's just a few M C-bills...
#9
Posted 31 October 2014 - 04:31 PM
Its about going Commando. Letting it flap in the breeze at 171. Au Natural.
#10
Posted 31 October 2014 - 04:39 PM
eFTy, on 31 October 2014 - 03:36 PM, said:
For the record, I love driving the Locust, I just kinda suck with it. My K/D R is 0.43, 0.45 and 0.47 with them.
I'll grind some more c-bills and get the 2D and 3A over the weekend and try em out. Worst case scenario, it's just a few M C-bills...
Stick with the Locust. Once you get the FEAR and can average 150 damage, 1 kill per game, ALL your other mech piloting skills will have improved.
My assault game improved via Locust, haha
#11
Posted 31 October 2014 - 04:52 PM
Tim East, on 31 October 2014 - 09:15 AM, said:
If you find the sweet spot please share it with us. Mpl are my go to weapon on a lot of builds but I haven't been able to make them work on the tdk. I just run the standard 4 mlas. But the tdk is a great mech and worth the mc especially at 50% off.
#12
Posted 31 October 2014 - 05:29 PM
It's FUN.
#13
Posted 31 October 2014 - 06:15 PM
I caved in and bought the 2D for now. I need some 300 more MCs before I can get the Death's Knell.
Currently going with XL200, SRM4, LRM5 and ML. It's surprisingly effective. LRMs give plenty of assists (plus the occasional kill secured), SRMs pound helpless fatties and the laser just pews.
#14
Posted 31 October 2014 - 06:17 PM
eFTy, on 31 October 2014 - 06:15 PM, said:
I caved in and bought the 2D for now. I need some 300 more MCs before I can get the Death's Knell.
Might win them over the weekend. I've gotten 75 MC so far myself.
Edit: 100 MC, just redeemed some more MC.
Edited by MarsAtlas, 31 October 2014 - 06:23 PM.
#15
Posted 01 November 2014 - 01:18 AM
#17
Posted 01 November 2014 - 06:31 AM
I'm having a great time in this thing since I switched from ML to MPL. Had to downgrade the heat sinks to get ferro-fibrous armour, though.
#18
Posted 01 November 2014 - 06:31 AM
I use 170xl and lrm5's in my commando builds frequently, it does slow you down, but just teaches you to use cover all the time.
I haven't had much success with my 1-B and I haven't gotten the TDK yet, but I'm not really into energy builds - I prefer the double-barreled blast of srm's!
#19
Posted 01 November 2014 - 06:57 AM
Edited by Tim East, 01 November 2014 - 06:57 AM.
#20
Posted 01 November 2014 - 07:24 AM
I also have a 1D that i run as a NARC boat. It also can be a lot of fun and very profitable since NARCed targets bring spotting, NARC, and NARC kill assists. Sweet Cbill showers!
Heres a little tip as well if you buy a TDW. You know all those Embers everyone likes too run? You can wreck those things in a TDW. Why? Because in a circle brawl the Ember cant bring his machineguns too bear on you because your turning radius is too tight. I always love too see an Ember try too bumrush me too brawl because i know its an easy kill.
Edited by beerandasmoke, 01 November 2014 - 07:38 AM.
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