Had a fight in my Kit Fox, lost it.
Back in Mechbay I wanted to start next game in this mech.
Got an error that I had no weapons equipped. the screen on the right showed an appropriate low tonnage.
After clicking on loadout, everything was back in place.
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5 replies to this topic
#1
Posted 01 November 2014 - 10:40 AM
#2
Posted 01 November 2014 - 10:58 AM
this sort of bug is quite rare, but if it happens again and does not put itself right quickly, exiting and relaunching the game will usualy fix it
#3
Posted 01 November 2014 - 11:13 AM
Had the same thing happen with my direwolf and stormcrow.
#4
Posted 01 November 2014 - 06:51 PM
I've had this happen to various types of mechs. Always happens after leaving the training grounds or exiting a match. Luckily, it has corrected itself every time I click and enter the mechlab. It adds a click, but at least the problem "fixes" itself.
#5
Posted 02 November 2014 - 12:55 AM
Now again with my laser jenner. This are the first 2 instances.
#6
Posted 02 November 2014 - 04:34 AM
it has been happening to me a number of times but its not a huge deal.
switching between mech lab and the home tab or even starting the mech that is "invalid" that i know is fine works fine it will launch with your real settings rather than the no equipment invalid setting
switching between mech lab and the home tab or even starting the mech that is "invalid" that i know is fine works fine it will launch with your real settings rather than the no equipment invalid setting
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