

Idea For A Christmas Event
#1
Posted 31 October 2014 - 12:23 PM
10 wins - present cockpit item
30 wins - free mechbay
50 wins - 1000 GXP
70 wins - Christmas jingle warhorn item
90 wins - Santa Atlas, Santa skinned champion Atlas-D + mechbay to hold it.
That is right, I'm suggesting Christmas stuff on Halloween, Just beating Walmart to the punch by 12 hours.
#2
Posted 31 October 2014 - 06:25 PM

#3
Posted 31 October 2014 - 06:39 PM
#4
Posted 03 November 2014 - 02:12 AM
#5
Posted 03 November 2014 - 02:24 AM
#6
Posted 03 November 2014 - 02:30 AM
Lily from animove, on 03 November 2014 - 02:12 AM, said:
Definitely agree that this event was the best so far. When wins/kills are the event you get a lot of toxic players. But with this point system and it only asking for 30 points total you can easily achieve this 90% of the time if you aren't riding your team to victory every match. Still skill based yet highly rewarding. Hoping for more events like this in the future.
#7
Posted 03 November 2014 - 08:24 AM
No no, GXP need to be the base prize and move up from there.
I do however like the idea of a Santa atlas-D and the jingle war horn. We totally need a jingle bells war horn. Come on Russ..... You know you want it!
Edited by Darrious Quinn, 03 November 2014 - 08:26 AM.
#8
Posted 03 November 2014 - 08:27 AM
#9
Posted 03 November 2014 - 08:30 AM
#10
Posted 03 November 2014 - 08:36 AM
#11
Posted 03 November 2014 - 09:04 AM
#12
Posted 03 November 2014 - 09:19 AM

It would be cool, and not so powerful, I want see more this little insects on the battlefield.
Its so cool mech, pure adrenaline. I think people are too scared of buying this, but if it will be for free, players definitely will try this little devil.

#13
Posted 03 November 2014 - 09:26 AM
#14
Posted 03 November 2014 - 09:45 AM
Darrious Quinn, on 03 November 2014 - 08:24 AM, said:
No no, GXP need to be the base prize and move up from there.
Provided GXP is still an attainable prize, I'm happy with that. I get that veteran players are swimming in GXP and only make use of when insta-mastering a set of new mechs, but for newer players (*wave*) grinding out GXP to unlock the more useful modules is a length process and bonus GXP is very handy... especially if you made a few poor decisions/misunderstood the pilot skill section at first ... *cough*...

#18
Posted 03 November 2014 - 10:05 AM
You forgot that if you score way too low, you get a lump of coal.
#19
Posted 03 November 2014 - 12:30 PM
#20
Posted 03 November 2014 - 02:11 PM
Eclair Farron, on 03 November 2014 - 08:27 AM, said:
I really like this idea for a few reasons.
1) Its relatively inclusive. Yes, an advent calender exists solely in relation to Christmas, I won't deny that, but in using such a format would include many religious and cultural holidays that similarly occur in December (usually due to the Winter Solstice). I'm certain that I'm not the only non-Christian here, and while I don't feel excluded, condescended to, or anything like that by not being included, many people do, understandably so. In fact, the reason why so many businesses have employees say "Happy Holidays" instead of "Merry Christmas" is because it demonstrably increased sales for many of those that did.
2) It keeps the event going over a long period of time, allowing more people to partake in it. Again, being inclusive - nobody wants to feel left out. Most, if not all, who play MWO have had to miss at least one weekend event in the past two months, myself included.
3) Due to people logging in regularly, it will create a bigger player base. Even if somebody only plays one match a day, say because to get the daily gift you need to partake in one a day, you're going to get hundreds, if not thousands, of extra players each day, and even if it is only one match, thats still quite a difference.
4) If there's any additional reason to play during this period, say, a 10% boost to C-Bill earnings during the timeframe, a lot more people will be playing. Really any reason to play more than one match a day.
Personally, if it were to go with an Advent Calender layout, I think I'd go with "play one match a day to open that day's reward", and make the rewards somewhat randomized but not completely randomized so you don't have bad luck and only end up getting GXP the entire event. Can be achieved via minimum thresholds for the rewards. Additionally, include a boost to C-Bills and XP, probably nothing too substantial, but something you'll appreciate at the end of four weeks, say, 10%.
Edited by MarsAtlas, 03 November 2014 - 02:17 PM.
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