http://www.reddit.co...w_notes_thread/
und weil ich so unglaublich gutmütig bin eine Zusammenfassung ^^
CW Summary?
- All Players be set at Mercs - Now Choose
- No planned Seasons, want persisent, much might need to reset at some point
- Contracts to start 1, 2, 4 months and permanent
- Want to make faction decision feel weighty
- Each Attack / Defend Contracts will tell you the rewards upfront
- LP as you fight
- Unit Players will ALWAYS drop as a Unit/group.. never solo
- As you gain planets the map will change
- Highest Performing in attack/defend Unit Tag will appear next to Planet
- Universe Map has had a major upgrade
- 140 to 240 starting dropdeck
- Will vary by planet.. but 140 to 240 will be most common
- 3rd Person view as the initial drop starts
- First Death sends you back to drop ship lobby and select next mech
- 30 second respawn timer
- Thinks match lengths last no more than 30 minutes
- Main Objective will be giant anti-drop ship gauss rifle
- 24 hours to fight over 11 zone. who ever has 6+ zones at the end gets the planet
- December 16th is the target release
- Beta Test with Friends n Family starting Nov 14th... will expand via invitations
- Initially Faction will care BETA tag so that we know its a work in progress
- Probably wont have Drop Costs to start with. Unit Coffers wont be needed to start
- Wants Coffers to be able to upgrade planetary defense upgrades