I understand that You wanted to equqlize playing field. I actualy liked the idfea in general.
But... You went too far.
Part of fun in this game was freedom. Freedom to make as good or as bad or as crazy setup as we wanted.
SomeMechs needed some love. But you took it too far. General quirks are fine. They are very good idea to level the field. But bonus to specific weapons are ...wrong. They take the fun and the freedom to experiment away. You categorize players as competetive and casuals. I have experience with online games, and with community, and what you do is dividing those 2 groups even more. Becouse now there will be 1 "only right and proper" setup on each chasis, and if you dont use it you will be the "******** noob, go unistal you f... ****** L2P".
You take fun away from people who love to experiment with crazyness.
You take fuin from numbercrunchers (30% bonus to weapon takes all doubts away, and makes that weapon so much better that everything else is useless).
You take fun away from people who just try to play their own way.
You divide players ont the good players who will use the onlyproper setups and casuals who dont care. You force people who want to be competeive to abandon the part of gamre that is about freedom of choice how to setup a Mech.
With that in mind... why allow reconfiguring at all? Gicve each variant a locked setup, give quirks that work with it, and cut put all unnecessary mechaby stuff. It wont make any diference with the new quirks, as there will be only 1 good setup, rest will be even less competevive that it was right now.
You took on Yourselves to to decide how each frame should be played. You Took on Yourselves to decide what each frame should carry. I know that there are lot of people who cant function unless they are spoon feed... but you went too far.
Broad quirks are awesome idea. It might take much moire works to balance them, but thay give much more than some love to tier 5 frames.
Well now that iI put all my pains (figuratively) on paper i feel better. have a nice day, and keep up with your work.
Have a nice day:)
EDIT:
TL;DR: Quirks are good idea, but present implementation is too deep, too specific. General quirks are very qood vay to balance... but not hose we got.
Edited by Lamhirh, 04 November 2014 - 01:22 PM.