Before I begin I want to stress how much work this would take, it would be the equivalent to redesigning the game. With countless hours being devoted with blood, sweat and tears it can be done. I don't think we would be able to understand the work that would have to go into this project, unless we were a developer, nor would it be easy. I know there's definitely tons more additions and improvements planned to be made in MWO this coming year concerning Faction Play but here's an idea.
Similar to how World of Tanks has done it, a competitor to this genre of games many would say, as WoT aged their development team ported over the game to a newer engine breathing new life into the models, graphics, physics of the game ultimately almost making it into a new one with an engine update adding many new things never seen before into the game.
As a lifetime Battletech fan I would give anything to see this happen to MWO and I'm sure other loyal fans would too, I believe. Hell I'm happy with the current game and others are too and even with its aged game play I still throw money at the screen when a shiny new mech comes out that I've been waiting for! This would help bring new blood into our tight community and be for the better of the game like a fresh coat of paint on our aging battlemechs. Who knows what they could do, taking a Gauss Rifle to the chest and seeing sparks fly into our cockpit while the churning of gears and metal wail out as we move to cover sounds like a dream. Dynamic weather on maps, Night/Day. Random orbital strikes in game modes that change the map to help make a more immersive battlefield the possibilities are endless.
I know that this seems like a far fetched day dream or asking too much. I would love to see everyone's thoughts on this.
Edited by Svarti713, 27 December 2018 - 09:47 PM.