

What's Your Favorite Quirk Mech?
#21
Posted 11 November 2014 - 02:36 PM
#22
Posted 11 November 2014 - 02:43 PM
and its not even close
#23
Posted 11 November 2014 - 02:47 PM
quickdraw can be such a good ppc mech now \o/ including alot of support weapons.
dunno why all dragons are snipers now.... it was always a nice brawler in my eyes. put that fat CT into the enemies view and make it confused

then too many ac20 quirks. not enuff ac10 quirks.
#24
Posted 11 November 2014 - 06:15 PM
If you see me on the battlefield, look what I am in. Presto!
With this mech I have eclipsed 1400 damage 3 times in a couple days.... Its a fricking buzzsaw. Topped 1000 more than fifteen times. Have had 5,6,7,8 kill games. It's overpowered for sure.
I think with this mech, I may finally get the elusive 10 kill game....
PGI will nerf this one, if they don't, I may never run another mech....no reason to.
#25
Posted 11 November 2014 - 07:38 PM


enjoy . . .
Edited by DrSlamastika, 11 November 2014 - 07:39 PM.
#26
Posted 11 November 2014 - 07:44 PM
#27
Posted 11 November 2014 - 08:06 PM
My build is 2 A/C-5 2 ML 1 AMS and it's powered by a Vlar 300 XL.
It regularly gets me 600+ damage games with the occasional 8-900+.

EDIT: Huh.. doesn't let me quote?

Edited by Bows3r, 11 November 2014 - 08:09 PM.
#28
Posted 11 November 2014 - 11:54 PM
#29
Posted 12 November 2014 - 02:58 AM
And I really like to see that CQB is more than viable again with all the dakka- and wubsprees going down all around town , besides good ´ole long-ranging it .
#30
Posted 12 November 2014 - 03:30 AM
Have to admit that i giggled like a schoolgirl while spewing out 12 DPS of heat neutral dakka down 800m range the first time i took the 1DC out after the quirks.

Edited by Vulcan888, 12 November 2014 - 03:34 AM.
#31
Posted 12 November 2014 - 08:03 AM
#32
Posted 12 November 2014 - 08:41 AM
#33
Posted 12 November 2014 - 09:07 AM
4G has been my favorite since beta. It feels like 2012 when I was actually dangerous driving it. Shaved armor to get a 4th ton of ammo. Well worth it.
4J is a monster direct firing LRMs. Put a tag in it's head. Use Artemis. I don't like LRMs in general, but with the HBKs mobility and the fire rate buff.. effective.
4SP is really tough now. It got toughness buffs to both hunches, and it's noticeable. Inside it's range it is very dangerous. Easily fits a BAP too. (I expect the ecm cancelling range to be toned down though.. ?)
GI, 4H and 4P i haven't driven much since the quirks.
Awesome 8Q seems really fun now, but I can't drive assaults for crap. It also seems easy to core.. but that could be operator error. =)
#34
Posted 12 November 2014 - 11:07 AM
Fubbit, on 12 November 2014 - 09:07 AM, said:
Perhaps, but I die cackling with glee and the plasma spam I've been sending down-range.
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