Ultimatum X, on 07 November 2014 - 06:32 AM, said:
Why should the 5SS completely outclass my Boar's Head (which was never a good mech really) with Medium Pulse Lasers, and also have the speed to actually skirmish vs. my Boar's Head which cannot?
The 5SS gets a 42 point alpha for 14 tons of MPL.
The 9SE gets a 33 point alpha for 21 tons of LPL.
Heat and range should be balancing factors between those two, but with the Heat Gen quirks and ability to slot 20 DHS with a good sized engine, I'd say the 5SS is superior.
Do we want new winners and losers or do we actually want balance among variants?
LPL has a bit more range and on the 9SE has the jumpjets to get it behind big enemies like the direwolf and atlas, I've been using it to good success that way with 3 LPL in the left torso.
The BH has armor that is far superior to the TDR, it isn't even comparable in that manner. Yes the TDR can go in the 80KPH range, but that doesn't make up for the return fire it gets when it has to close. The Atlas will always remain a force on the battlefield and a pivot point for teams, the TDR is now a really good strike mech when closing.
That all said, I wouldn't mind if the heat was brought up on it just a little bit so it can't alpha as many times. Might mean ghost heat on 6+ MPL or something, but it would be fair.
The luck of short range maps with cover is what gives the TDR it's benefits, if you let it in close it is going to start shearing off components. In Alpine against a team that has the hill it is pretty worthless unless you can close on them, Caustic it's the same way.