Just where in the hell do I go in this game's interface to purchase weapon modules?
After a long break from the game...
I decided to give it another go...
And I swear I can't find anything easily...


Not So Stupid Question Time....
Started by Electron Junkie, Nov 07 2014 07:03 AM
4 replies to this topic
#1
Posted 07 November 2014 - 07:03 AM
#2
Posted 07 November 2014 - 07:09 AM
1) Unlock the modules in the skill tree by spending excessive amounts of GXP (top right in the menu, not in the mechlab)
2) In the mechlab, go to modules and pay handsomely for each module. Consumables are cheapish.
3) explains how to find a module on a mech because you absolutely will loose track of what modules went where!
Note that in the current implementation there are three types of modules and all mechs can carry one to three of each (depending on etcetera).
2) In the mechlab, go to modules and pay handsomely for each module. Consumables are cheapish.
3) explains how to find a module on a mech because you absolutely will loose track of what modules went where!
Note that in the current implementation there are three types of modules and all mechs can carry one to three of each (depending on etcetera).
Edited by The Great Unwashed, 07 November 2014 - 07:16 AM.
#3
Posted 07 November 2014 - 07:20 AM
Awesome! (pun not intentional lol) Found them under skills just like you said. Such a silly place to put them.
#4
Posted 07 November 2014 - 07:37 AM
The user-interface could use a bit more work; it is most unintuitive! I hope they skip UI3.0 and go immediately from 2.0 to 4.0...

#5
Posted 07 November 2014 - 08:15 AM
lol this games U.I may be the worst ive ever seen in a game, wish there was an option to revert back
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