Yay For My Ac20 Mediums
#1
Posted 08 November 2014 - 07:36 AM
Though I will say one thing, I don't think a lot of 'mechs needed ROF increases, neither my 4G or Wang did. I've not played much else since the patch but I see the TTK has dropped quite a bit, my feedback is mostly positive for the IS quirks but I would say roll back the ROF increase on some of the 'mechs
#2
Posted 08 November 2014 - 07:40 AM
HuskerUK, on 08 November 2014 - 07:36 AM, said:
Though I will say one thing, I don't think a lot of 'mechs needed ROF increases, neither my 4G or Wang did. I've not played much else since the patch but I see the TTK has dropped quite a bit, my feedback is mostly positive for the IS quirks but I would say roll back the ROF increase on some of the 'mechs
And I say they were badly needed and we should keep them.
#4
Posted 08 November 2014 - 08:00 AM
It needs the RoF or its a dead Mech' again!
#5
Posted 08 November 2014 - 11:48 AM
Cygone, on 08 November 2014 - 08:00 AM, said:
Depends what you mean by competitive, if you mean the competitive meta then no and it never will, but if you mean just normal group/solo matches it was a good 'mech before the AC20 nerf, I would get between 400-1000 damage on a positive match(where I didn't get killed being stupid) pretty much every match, I think the RoF buff in lasers is fine but its main armament doesn't need it IMHO
#6
Posted 08 November 2014 - 11:51 AM
BAM BAM BAM
#7
Posted 08 November 2014 - 11:54 AM
#8
Posted 08 November 2014 - 12:16 PM
#9
Posted 08 November 2014 - 12:20 PM
#10
Posted 08 November 2014 - 12:21 PM
#11
Posted 08 November 2014 - 01:05 PM
HuskerUK, on 08 November 2014 - 07:36 AM, said:
Though I will say one thing, I don't think a lot of 'mechs needed ROF increases, neither my 4G or Wang did. I've not played much else since the patch but I see the TTK has dropped quite a bit, my feedback is mostly positive for the IS quirks but I would say roll back the ROF increase on some of the 'mechs
QuantumButler, on 08 November 2014 - 07:40 AM, said:
It would be neat if we had different weapon suppliers with different characteristics and then people could choose for themselves
#12
Posted 08 November 2014 - 01:06 PM
Increases to cooldown also effectively mean an increase to heat as well, since you're not getting the same amount of time to bleed off heat between shots. This might reduce your effectiveness in a long term engagement, but you're a Medium mech, you shouldn't BE in a long term engagement because you don't have the armor for it. So again, this plays to what should be the strengths of the class, which is faster and more lightly armored flanker that can dish out damage over a short period, but can't keep up the sustained pounding that many Heavies and Assaults can. I think that's a good thing.
#14
Posted 08 November 2014 - 11:26 PM
HuskerUK, on 08 November 2014 - 04:06 PM, said:
I've actually found myself overheating a lot more in the Wang, so maybe that is balance
Exactly, especially if you stack with a Cooldown module in addition to the buffs. Sure, you fire fast as hell, but in short bursts. Great for hit and run, but you still need to RUN or get your butt shot off.
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