Egomane, on 11 November 2014 - 01:43 AM, said:
You did not carry in those matches, not for a single moment, as far as I witnessed it. You complained (even before anything happened) and died early and that was all there was to your performance, on the three matches where I had the honor to witness your greatness.
You don't seem to understand, just because
I suck doesn't mean that my entire team should suck. If teams are balanced it shouldn't be up to one person's suckiness or lack thereof whether the game is lost or not. I can't be held responsible for the actions of the rest of my team. My early deaths were the result of playing an assault and being abandoned by my team as they failed to heed any calls for help, early warnings (enemies inbound c3!), or calls to focus down enemies. It certainly is very hard to live very long or do very well when it's 12v1. I'm not trying to solo fights, but my team didn't seem very intent on sticking around to help.
You also must have missed the first hour of my games, because in many of those games I was indeed the top scorer of my team, but that doesn't mean much when the top scorer is 400 damage and 1 kill. It wasn't until the second hour of constant losses that the depression (and associated rage) set it.
I'd imagine you would have been in one of games on Frozen city, a map which I had played a half dozen times that night, each from the same spawn, with each result being exactly the same - team would push theta, enemies would push C3 into Epsi, and then everyone on my team would die as they were spread too thin between the objectives. One game I managed to spawn on the other side of the map, and informed my team to try and pull off the same maneuver through C3 into Epsi. They failed this and spread once again to Theta, before the enemy team (the same people from before) pushed through C3 and crushed us again. The six time this map came up I simply shut down and watched as the game progressed exactly the same as before and reach it's inevitable conclusion - a complete wipe and a loss. After playing what appeared to be ground hog day I don't think you can blame me for complaining pre-game and predicting (the correct) outcome of the game.
I can take responsibility for my lack of skill and poor playing, but I cannot take responsibility for the collective suckage of my teams on that night. If Elo was working as it should, both teams would equally suck, but each game it seemed my team would scatter and die while the enemy formed a well coordinated deathball and rolled across the map.