

#101
Posted 12 November 2014 - 07:30 AM
#102
Posted 12 November 2014 - 07:42 AM
No? No thanks then.
#103
Posted 12 November 2014 - 08:11 AM
They're just cringeworthy and I'd just find it embarrassing to have one equipped to be honest.
You want a range increase? That's fine, give me a disable button.
#104
Posted 12 November 2014 - 09:03 AM
#106
Posted 12 November 2014 - 09:33 AM
#107
Posted 12 November 2014 - 10:16 AM
Lightfoot, on 11 November 2014 - 08:40 AM, said:
When they added warhorns I thought MWO had finally sunk to a new low. I mean most of the cockpit items are awful enough. But to me it was like, oh, you can't see how obnoxious my cockpit is, so now I need to blast this horn in your face just in case you didn't think this game was getting cheesy.
However, to be honest, the only ones I ever really see are kind of a cool effect. Not canon (I don't think), but could be an interesting spin on lore. I'm sure the Stuka has been mentioned somewhere -- the whole terror weapon thing. There are worse things that have been added to the lore over the decades. I draw the line at the stupid horns (surat, etc.), but the ones people seem to gravitate to don't bother me. The only time they piss me off is when I end up soloing a mech in a glorious duel only to have the last few points of structure vulched by an an idle "teammate", followed by the horn. I'm sure trolling your own team wasn't an intended effect.
If the effect was made more eerie, like in your WotW tube, it would almost make the Clans seem more...tribal. I like that. Techno Lord of the Flies type thing.
#108
Posted 12 November 2014 - 10:22 AM
#109
Posted 12 November 2014 - 11:15 AM

#110
Posted 12 November 2014 - 11:16 AM
Founder Jenner...
Founder Catapult...
Founder Hunchback...
Yes, my mechs love 80's TV.
#111
Posted 12 November 2014 - 03:59 PM
Vassago Rain, on 11 November 2014 - 08:03 AM, said:
And if they could most people would click the check box to mute them. For a while I considered asking if it was possible to delete the sound files (replace them).
Xtrekker, on 12 November 2014 - 11:16 AM, said:
That's some epic win right there; those are some great choices but I have a few alternates.
As far as intro music goes I think this is also hard to beat.
I'd love to change the start music of each mach for MWO to be the first five notes of this:
(Even though I was always secretly rooting for cobra)
Edited by Glythe, 12 November 2014 - 04:23 PM.
#113
Posted 12 November 2014 - 06:17 PM
Glythe, on 12 November 2014 - 03:59 PM, said:
And if they could most people would click the check box to mute them. For a while I considered asking if it was possible to delete the sound files (replace them).
^This
Maybe they should have a check box for that. I think the Warhorn really does more for the person doing the killing than the person being killed. It's about as pleasing to hear as a vuvuleza quartet and it doesn't strike fear into anyone's heart, it just tells me I got killed by a whale.
Edited by Punkass, 12 November 2014 - 06:20 PM.
#114
Posted 12 November 2014 - 06:40 PM
They are a stupid / annoying feature of the current game...
I would like to have them completely eliminated. But, since they won't at least give me an option to mute them as I feel that they detract from gameplay...
#115
Posted 12 November 2014 - 07:57 PM
Chat is often--especially right around the time a mech is destroyed--far more annoying and obnoxious.
I think the deep fog horn-like alternatives are far more appropriate for gigantic walking machines of death, but the others are acceptable. Too bad they don't have a toggle like music, sound effects and such.
#117
Posted 13 November 2014 - 04:25 AM
Unless I lose then I want silence.
Edited by RustyBolts, 13 November 2014 - 04:47 AM.
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