

Unit Group Queue
#1
Posted 11 November 2014 - 07:01 AM
Solo queuing feels like it's in a good spot right now. I've had pretty balanced matches across my 50 matches or so. I'm pretty happy with that. However...
I told one of my friends who used to play like, "Oh MWO is pretty fun now! Come play with me!" Yeah, he did and we queued up!
Well... what do you know... 75% of the enemy team is in a Unit. So... what happened to the 4-premade group limit?
It feels SO balanced that my friend and I and a squad of 4 in the same Unit, rest of the team is blank gets to meet this whole enemy Unit. So our team is like small groups of premades I guess while the enemy team has a whole premade group.
Sorry PGI, but this does not feel fun at all. It was better before with the 4-premade group limit. Why can't these huge premade groups just play vs other huge premade groups?
I know this is gonna cause conflict, but I wanted to say my opinion on the matter. This feels like a step back. So you actually want the stomp matches back in the game? Why? This will make new players even more frustrated.
#2
Posted 11 November 2014 - 07:09 AM
The group que is a hard place to be right now. But the truth of the matter is that there simply is not enough players to fully split smaller teams or social groups from the more competitive ones. And letting pre-made groups back in to the solo que would simply leave us with two messed up ques.
I know it is harsh and i wish there was a better answer but if you are just two... There is no good solution right now. My tip is that the two of you jon up with some of the casual units in the game.. there are several of them and that way get a bit more backup of the group que. Or at least join u with a public team speak server such as the one hosted by NoGutsNoGalaxy
Or you simply hunker down and do your best.
Edited by AlexEss, 11 November 2014 - 07:10 AM.
#3
Posted 11 November 2014 - 07:15 AM
#4
Posted 11 November 2014 - 08:54 AM
Unfortunately it can be difficult to play as a 2-man group, but it removes any inherent (or perceived) benefit from grouped players of any size fighting ungrouped players.
2-man groups are generally better off finding a few more friends to join them, but keep in mind the other 10 players on your team are also premades, of various sizes, so it's not like your 2-man is the only group fighting against a 10 or 12 man group.
#5
Posted 11 November 2014 - 09:05 AM
The only solution I can see on the horizon is PGI rolling out Community Warfare as soon as possible. Hopefully, most of those big, organized and well-trained Units no one wants to play with will all migrate there during peak hours (which is when CW is planned to be held), leaving the group queue mostly to small, casual groups.
#6
Posted 12 November 2014 - 07:31 AM
I guess it makes sense, I'm glad they did what they did for solo queue. Just a shame that I most likely won't be able to get my old crew back. (unless the Clan mechs change their minds)
Hoping that Community Warfare is just around the corner then! Happy hunting!
#7
Posted 12 November 2014 - 07:34 AM
Triordinant, on 11 November 2014 - 09:05 AM, said:
The only solution I can see on the horizon is PGI rolling out Community Warfare as soon as possible. Hopefully, most of those big, organized and well-trained Units no one wants to play with will all migrate there during peak hours (which is when CW is planned to be held), leaving the group queue mostly to small, casual groups.
#8
Posted 12 November 2014 - 08:33 AM
Edited by Scrotacus 42, 12 November 2014 - 08:35 AM.
#9
Posted 12 November 2014 - 09:12 AM
Triordinant, on 11 November 2014 - 09:05 AM, said:
The only solution I can see on the horizon is PGI rolling out Community Warfare as soon as possible. Hopefully, most of those big, organized and well-trained Units no one wants to play with will all migrate there during peak hours (which is when CW is planned to be held), leaving the group queue mostly to small, casual groups.
Man, I soooooooo hope you're right. I would love nothing more than to see the 12 man groups go off to play CW and leave me and my friends alone to drop as a 2 or 3 man group. Also reinforces the feeling I have that I will never play CW. The whole concept just seems too complicated and unappealing to me.
#11
Posted 12 November 2014 - 01:06 PM
Riverboat Sam, on 12 November 2014 - 09:12 AM, said:
Man, I soooooooo hope you're right. I would love nothing more than to see the 12 man groups go off to play CW and leave me and my friends alone to drop as a 2 or 3 man group. Also reinforces the feeling I have that I will never play CW. The whole concept just seems too complicated and unappealing to me.
This isn't going to actually happen, because CW is going to be limited to certain times of day only, maybe the hardest of the hardcore big units will play it, but most won't want to bother and will remain in the group queue.
If you thought the teams in the group queue were tryhards, just wait and see what the CW groups will be, noting but full meta compliancy with every single mech equipped with ppcs, lrms, gauss [unless different weapons get nerfed or buffed before then], red smoke, and UAVs.
#12
Posted 12 November 2014 - 01:18 PM
QuantumButler, on 12 November 2014 - 01:06 PM, said:
I expect that I'll be running in CW a good bit, and I won't be running the meta builds. Never have, never will.
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