
Original post:
I've just had a game on caustic where i died in < 1 min because i had to configure the weapon groups ONCE AGAIN while the enemy spotters where already swarming around us - needless to say it's quite difficult to make the necessary changes while all you hear is "warning, incoming missiles" and are searching for a safe spot to park the mech. Didin't even finish assigning the groups correctly.

#PGIPLZWITHSUGARONTOP: this has to be one of the most moronic and easy to fix while most rage-inducing bugs in the whole game and it has been around for how long? How difficult can it be to save one fricking config file for one mech that must have an exclusive ID anyway???

Investigation #1:
I'm trying now deleting the weapongroups and seeing what it does. As i was ingame, it saved only the mech i was playing (TDR-9SE). This is the new XML:
<Mech ID="1163510935453730" CF="0"> <Weapon itemID="1010" invID="1163510935453980" compID="4" groups="1"/> <Weapon itemID="1010" invID="1163510935454423" compID="4" groups="1"/> <Weapon itemID="1001" invID="1163510935454197" compID="2" groups="2"/> <Weapon itemID="1001" invID="1163510935454420" compID="2" groups="2"/> <Weapon itemID="1001" invID="1163510935454421" compID="2" groups="2"/> </Mech>
Interestingly, when i search for this mech ID in the old file, it gives me this config:
<Mech ID="1163510935453730" CF="0"> <Weapon itemID="1008" invID="1163510935454251" compID="4" groups="1"/> <Weapon itemID="1008" invID="1163510935454392" compID="4" groups="1"/> <Weapon itemID="1001" invID="1163510935454420" compID="2" groups="2"/> <Weapon itemID="1001" invID="1163510935454421" compID="2" groups="2"/> <Weapon itemID="1001" invID="1163510935454422" compID="2" groups="2"/> <Weapon itemID="1028" invID="1163510935454289" compID="2" groups="4"/> </Mech>
So there was a completely different loadout saved with weapons that don't exist on the mech, which explains why the groups were complete BS i have never assigned when i jumped in. But some weapons are the same - maybe it didn't save weapon groups after i changed the loadout in mechlab? But i'm sure i played this mech and assigned WG ingame after i changed the loadout, so maybe there was one of the mysterious mech overlaps. Will continue to investigate...
Edited by Catalina Steiner, 16 November 2014 - 06:06 AM.