

It's My Own Fault For Getting Hit By Lrms
#101
Posted 17 November 2014 - 12:32 PM
That said I mind Dire Wolves zapping me into pieces and Warhawks coring me without a warning from the horizon more than LRMs. Maybe I should start piloting an Atlas???
#102
Posted 17 November 2014 - 12:35 PM
#103
Posted 17 November 2014 - 12:35 PM
Toast001, on 17 November 2014 - 07:50 AM, said:
Pretty nice of you to compare someone in Mechwarrior getting pounded by LRMs with ISIS scum. Pretty wierd reality you have there. ^^
To stay on topic though:
Ever been the last guy alive in your team from a stromp? Then you know you can´t do anything useful without JJs because you get constantly pounded by the enemy while you try to outskill them.
Sometimes i run my Vindicator with enhanced Narcx36 for the laughs. Ever been hit by one for around 40 seconds of pain? Tagged with a shield: slap me silly?
Have you ever wondered why the rant is so high on the recieving end? Because firing them yourself you never really notice how good they are on mass.
p.s. narced you are always out of position!
Edited by Yumemi79, 17 November 2014 - 12:36 PM.
#104
Posted 17 November 2014 - 12:35 PM
#105
Posted 17 November 2014 - 12:37 PM
Erkki, on 17 November 2014 - 12:32 PM, said:
That said I mind Dire Wolves zapping me into pieces and Warhawks coring me without a warning from the horizon more than LRMs. Maybe I should start piloting an Atlas???
To fight Dire Whales, you need a Dire Whale, or 8 of your friends and you all in light mechs circling around said Dire Whale to dance of the sugarplumb fairies.

Edited by Kensaisama, 17 November 2014 - 12:38 PM.
#106
Posted 17 November 2014 - 12:44 PM

#107
Posted 17 November 2014 - 01:45 PM
Darkslicer, on 17 November 2014 - 10:02 AM, said:
#108
Posted 17 November 2014 - 01:54 PM
#109
Posted 17 November 2014 - 02:09 PM
#110
Posted 17 November 2014 - 02:18 PM
KraftySOT, on 17 November 2014 - 10:02 AM, said:
Thats the issue. Sure you can deal with it. But the easiest most effective way to deal with it, is to just not show up. Not log in.
The dance hall isnt going to stay around very long, or be very populated with patrons, if people are deciding its not worth it to show up.
IF the frustration from being LRMed is higher than the enjoyment level of not being LRMed...people dont log in. If people dont log in. Game dies.
Regardless of whose fault it is...thats the crux. How many people are not logging in, because sitting under cover following "the rules of the game" isnt enjoyable to them.
It would be just the same result with dual gauss snipers, or dual AC20s that got in close or 3 AC5/Ultra or 4-6 AC2s or 6 PPCs.. or.. or..
The problem is the same and it comes not from LRMs but it comes from the abillity of being able to modify our mechs and to a certain degree from pinpoint accuracy.
You would see a very different game if everyone had to use "stock" mechs and even more of a different game if it used semi-randomised hit locations like WoT uses. Then we would actually come much closer to how the Battletech boardgame plays out. But that is not the road that PGI took so now we have to live with the result.
#111
Posted 17 November 2014 - 02:20 PM
Carl Wrede, on 17 November 2014 - 02:18 PM, said:
The problem is the same and it comes not from LRMs but it comes from the abillity of being able to modify our mechs and to a certain degree from pinpoint accuracy.
You would see a very different game if everyone had to use "stock" mechs and even more of a different game if it used semi-randomised hit locations like WoT uses. Then we would actually come much closer to how the Battletech boardgame plays out. But that is not the road that PGI took so now we have to live with the result.
Hey total agreement. But nothing in heaven or earth can stop me pining for alternative route.
I think with enough creativity, you could figure out a way to get LRMs to not frustrate people, still have a role, prevent boating with soft features, and be useful in the competitive arena.
#112
Posted 17 November 2014 - 04:20 PM
Here they are: the skillless lrm-drivers. They are sitting cowardly behind hills and shooting at defenseless mechs that cannot shoot back.
The problem is that even without lrms 50% of the people would be unhappy after a match. (to much direwhales, gauss, ppc, ac20, ac5 and so on)
This will never stop. If there are winners there have to be losers.
Btw matches are much closer then a year ago. Real stomps are rare atm. I think mw:o is on a good way in terms of balancing.
#113
Posted 17 November 2014 - 05:07 PM
KraftySOT, on 17 November 2014 - 09:52 AM, said:
But you hit hte nail on the head. Guess who doesnt go to those clubs? Anyone else either.
The point isnt "whose fault it is" its that it happening, is slowing causing people to not show up anymore.
At some point down the road, the club will close.
And mostly theyre from the mounted era of the Holy Roman Empire and such. Starting around the Hundred Years war, and ending around the Windward Years of American Colonization.
With a bit of Bagration and Ost Front thrown in, and of course the name sakes of just about every important person were "ripped from the headlines" of 1890-1918.
Kerensky was the white general leading the Czars men and Cossacks against Lenin, Trotsky and the Reds.
Damn your right, they never use missile weapons in real life battles, Each battle was totally fair and toned down to the level of the least intelligent soldier involved. No one ever loses due to anything they did or did not do, it is always the evil haxors and cheaters that are using godmode LRM's that make them lose.
Of course the vast majority of LRM QQ'rs seem to be unable to duplicate these same feats that the red team players always use to such devastating effect against them. Unless of course they are up against worse players than themselves.
The fact that LRM's aren't complete garbage at low level play is simply do to the fact that ALL WEAPON SYSTEMS are vastly more effective against low skill players. Even mechs with just flamers can rule the low skill players IF they are played by a skillful player.
#114
Posted 17 November 2014 - 05:13 PM
#115
Posted 17 November 2014 - 06:46 PM
Darkslicer, on 17 November 2014 - 10:02 AM, said:

You've never played with LRMs in PUGs have you?
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