MeiSooHaityu, on 17 November 2014 - 09:55 AM, said:
Actually, it wouldn't hurt to have light mechs be the only mechs to carry UAVs. People want lights to be scouts anyway, so let lights be the only mech to carry UAVs and maybe up the UAV bonuses a bit.
Ok, crazy talk now....
Since people don't like Arty/Air Strikes and many want nerfs, make it so only Light mechs can call in strikes. Since they are scouts, they have the distinction of scouting with UAVs and using that data to call in strikes

Gives the lights more of a unique roll. Just saying

It doesn't hurt lights, it helps define the role of a scout or recon mech. The game desperately needs to move away from the whole "stack as much damage as possible on every mech" mindset. If you want to be a scout, strike-recon, fire support, artillery, main battle tank, or any combination thereof you should have to make trade offs for the tools those roles use. Limitations are the heart of Role Warfare, the entire concept depends on the idea that you can't do all things.
ECM, BAP, Strikes, TAG, NARC, Command Console, UAV's and any other pieces of equipment introduced down the road are all items that could and should be used to bring more definition to the games "Role Warfare". If you want to load your Light or Medium for bear then go ahead, but you now sacrifice tools like UAV's for that additional firepower and thus are no longer kitted ideally to be a spotter/scout, If you want to run a heavy mech with lots of kick go ahead but you no longer get to use support role tools like the ability to call in Air and Artillery strikes or deploy surveillance.
You can't have Role Warfare when anything can use the tools of any role with no sacrifice. Support is an almost laughable idea when there are only two items unique to the role that can't be taken by any other mech in the game.
There's a reason the U.S. Airforce fields both AWAC's and AC-130 Gunships, you can't put all of that equipment on one vehicle. There's a reason aircraft carriers are escorted by several different classes of ships ranging from destroyers to submarines. Engines of war, be they old modern or futuristic, are designed with specific needs in mind and the acknowledgement that you can't do everything with one chassis. The Humvee coexists in the US army alongside the Bradly Fighting Vehicle because, despite both being light troop transport vehicles you can't just interchange them.