Mortars don't have the ability to home in on targets. They just get launched and if their target moves.. well.. they don't hit the target.
Cowboyboots, on 17 November 2014 - 11:01 PM, said:
Either change the name to Long Range Mortars
LRMs work like Long Bows.. you have to aim a little higher in the air to reach a target that's down range from your position. Only difference is that with arrows, you usually have to offset your aim to the side if there's a stiff wind where LRMs have propulsion and guidance systems and fins that adjust their flight pattern.
Also.. do you have the slightest understanding as to "how missiles should behave" as there are many types out there in the real world compared to the types there are in videogames where each missile behaves differently according to their individual programs?
Cowboyboots, on 17 November 2014 - 11:01 PM, said:
or change the angle of attack to vaguely resemble how missiles should behave.
Steep cover is effective against missiles, you just have to be sure there isn't a long slope on your end to allow the LRMs to fan out from.
Cowboyboots, on 17 November 2014 - 11:01 PM, said:
There is no reason steep cover should not be effective against missiles, besides pandering to bad players.
My guess is the only way to "solve many of the complaints" would be to remove the climb ability of LRMs and burn them down to 'Line Of Sight' only types where if you can't see your target yourself.. you aren't going to touch them with your LRMs at all.
Cowboyboots, on 17 November 2014 - 11:01 PM, said:
This would solve many of the complaints against LRMs without resorting to altering their damage.