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Game Unplayable With All The Lrm


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#1 ThisMachineKillsFascists

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Posted 15 November 2014 - 04:48 AM

Pretty much game is unplayble since a few months due to intense lrm rains. Not that the arc of those lrms are insane, narc adds a different quality to the lrm rain too.

"go behind cover" doesnt work due to the ridiculous arc

i dont mind some lrm mechs but when half of the enemy Team is Boating lrm 50 and more is then this gets just silly.

Dumb animals can play a lrm mech.

Pgi has to act fast.

When challenges are on some ppl usually try to do the challenge with min effort. That means boating lrms.

I dont blame those ppl but pgi because of the broken lrm mechanic.

Go ahead and suggest below how the lrm mechanic could be changed from the "ground" if needed


EDit: As a side note to everyone who says: Good player dont mind lrms anyways. You must be low elo player:
http://metamechs.com...08/******-lrms/

Edited by ThisMachineKillsFascists, 17 November 2014 - 01:53 AM.


#2 Bigbacon

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Posted 15 November 2014 - 05:00 AM

blame the BAP change...really

#3 Golden Vulf

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Posted 15 November 2014 - 05:04 AM

There are things you can do to avoid being an LRM victim.

Radar Deprivation is a simple addition, sure it costs 15,000 gxp and 6,000,000 c-bills, but you can put it on any of your mechs and it causes a huge change.

A lot of mechs can also equip AMS. cutting your weapons a little light in exchange for AMS plus 1 or more tons of ammo can help.

There are currently 4 light mechs, 1 medium, and 1 assault that can equip ECM. Another clan Light and a clan Heavy are about to be introduced as well.

And yes, battlefield position can help, make sure you are running behind the right cover. Some of these people who say get to cover may be assuming you already have Radar Deprivation, if that is the case you just need to break line of sight to break target lock.

Russ also mentioned that there was going to be a new Narc alert added.

The BAP change, seemed to go a little too far, I understand increasing BAP from 150 meters to 180 to be tied with ECM, but they shot right past tied and went over 300 meters.

Now keep in mind you need 1 BAP for each ECM. If there are 2 BAPS in range, but 3 ECMs, then you won't be able to counter all three. And yeah, only a few mechs can equip ECM, and ANY mech can equip BAP, but not every one builds their mechs with it.

2 New clan mechs that can bring ECM are coming, and since they are omnipod ECMS, that means all 6 variants can equip it.

I'm of a mind that whenever you are firing indirect LRMS without TAG or NARC, they should be horribly inaccurate based on what your spotter is doing. If they are in motion or firing weapons, your shots should be really spread out, but if they are standing still with only torso twists, then the shots should be slightly less horribly inaccurate.

Edited by Golden Vulf, 15 November 2014 - 05:14 AM.


#4 ThisMachineKillsFascists

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Posted 15 November 2014 - 05:05 AM

View PostEl Bandito, on 15 November 2014 - 04:56 AM, said:

You just had to open another LRM QQ thread right next to half a dozen of them. <_<

Do yourself and your team a favor and bring AMS.

We know longtime you love lrm. No wonder you poped up instantly in this thread.. Feel free to visit all the other lrm "QQ" thread if this is redundant in your opinion. Ams no help dude.. It perhaps shoots 10 missiles out of 60. I have ams in all my mechs.. 4k instantly gone

View PostGolden Vulf, on 15 November 2014 - 05:04 AM, said:


There are things you can do to avoid being an LRM victim.



Radar Deprivation is a simple addition, sure it costs 15,000 gxp and 6,000,000 c-bills, but you can put it on any of your mechs and it causes a huge change.



A lot of mechs can also equip AMS. cutting your weapons a little light in exchange for AMS plus 1 or more tons of ammo can help.



There are currently 4 light mechs, 1 medium, and 1 assault that can equip ECM. Another clan Light and a clan Heavy are about to be introduced as well.



And yes, battlefield position can help, make sure you are running behind the right cover. Some of these people who say get to cover may be assuming you already have Radar Deprivation, if that is the case you just need to break line of sight to break target lock.



Russ also mentioned that there was going to be a new Narc alert added.



I play this game since exact 2 years since open beta even if the account is 6 months old. Pls spare your advices. I know its kindly meant but i know how to counter them. The problem is that those lrm spamm from 6 different ppl in the enemy team is just ridiculous. They dont have mixed loudouts.. Its mainly lrm boating in assaults.
I hope russ does something soon to fix this game breaking issue because right now most matches are disgusting with the lrm rain.

Most of us are tired of the cheap lrm spamm.

Edited by ThisMachineKillsFascists, 15 November 2014 - 05:18 AM.


#5 ThisMachineKillsFascists

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Posted 15 November 2014 - 05:12 AM

View PostEl Bandito, on 15 November 2014 - 05:10 AM, said:


Aaand this is why we should not take such threads seriously and just laugh at the OP.

Yeah your welcome to leave. Never took your posts serious anyways ;)

You talk alot in every thread.. you have an opinion on everything. Pls spare us more.. Thx

Edited by ThisMachineKillsFascists, 15 November 2014 - 05:14 AM.


#6 Chemie

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Posted 15 November 2014 - 05:16 AM

PGI changes BAP
PGI fixes lock on

PGI still talking about more changes to ECM

The problem is you can't only go after one side of the equation. They need to approach this more holistically otherwise LRM will get even worse when they nerf ECM.

#7 Monkey Lover

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Posted 15 November 2014 - 05:16 AM

Everyone has 30-50 lrms because they just did a 9% damage nerf. The only option is to now boat lrms because if you dont its not worth bring.

Edited by Monkey Lover, 15 November 2014 - 05:16 AM.


#8 Golden Vulf

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Posted 15 November 2014 - 05:19 AM

Well maybe the problem is with PUGS that are perfectly willing to just stay at range getting LRMed to death, I'm always trying to motivate or harass my pugs into advancing into close range. They should try to roll back the ECM nerf a little bit, maybe just to 250 meters or something, and see how that changes things.

Next time we have a kill the devs event, everyone just needs to boat LRMs and BAP. That's how nerfs happen.

Edited by Golden Vulf, 15 November 2014 - 05:19 AM.


#9 ThisMachineKillsFascists

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Posted 15 November 2014 - 05:24 AM

View PostEl Bandito, on 15 November 2014 - 05:20 AM, said:


Only reason I am in your crappy threads is because I don't want the whiners to nerf a weak weapon to uselessness.

You are not helping the discussion. You are just offending and insulting ppl. With other words: You are destructive and annoying.

You are welcome to argue like an adult and show me why iam wrong or dont get taken serious

Edit: no one said lrm´s have to get nerfed until they are useless. I would welcome any good ideas which change the hole lrm mechaninc from ground so they remain to be a good weapon but not a EASY MODE weapon

Edited by ThisMachineKillsFascists, 15 November 2014 - 05:26 AM.


#10 STEF_

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Posted 15 November 2014 - 05:35 AM

Hi Machine!
How are you? Ages I don't see you in game!


Anyway, in this thread there are interesting considerations.
http://mwomercs.com/...plish-anything/
Above all, it's the lrm mechanic that suck.
Imo 3 things:
- difference between direct/indirect lrm possibility to hit (indirect fire should be more difficult)
- once lock achieved, lrm fire, and the salvo missiles should have more speed to hit the enemy. Or, like in BT, once lock achieved, sure damage.
-once the salvo is fired, lock must be lost (in BT every turn we must check lock)

#11 ThisMachineKillsFascists

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Posted 15 November 2014 - 05:38 AM

View PostStefka Kerensky, on 15 November 2014 - 05:35 AM, said:

Hi Machine!
How are you? Ages I don't see you in game!


Anyway, in this thread there are interesting considerations.
http://mwomercs.com/...plish-anything/
Above all, it's the lrm mechanic that suck.
Imo 3 things:
- difference between direct/indirect lrm possibility to hit (indirect fire should be more difficult)
- once lock achieved, lrm fire, and the salvo missiles should have more speed to hit the enemy. Or, like in BT, once lock achieved, sure damage.
-once the salvo is fired, lock must be lost (in BT every turn we must check lock)

Hello. Iam fine..

Thx for your post.. I would really like to see the lrms as a long range Srm with increased velocity. That would be way more fun without the easy mode lock system.

#12 STEF_

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Posted 15 November 2014 - 05:52 AM

View PostThisMachineKillsFascists, on 15 November 2014 - 05:38 AM, said:

Hello. Iam fine..

Thx for your post.. I would really like to see the lrms as a long range Srm with increased velocity. That would be way more fun without the easy mode lock system.

Yes, the problem stays in the lock.
As Konivig said, they work as it were a gatling with lock, like a lrm MG with sure hit once lock achieved.
Or, taking radar depr and cover, and the team being patient enough, they are totally useless because too slow.
But again if enemy team has 4-5 boat and know how to focus fire, it's just too way easy to rain.
I hope PGI read the forum, and change lock mechanics; the problem is all there, I think.

More difficult indirect lock, faster missiles, lost lock once fired.

Regarding "long range Srm with increased velocity", i was thinking that this mechanic would be fine when MRM will be implemented.

#13 Tahribator

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Posted 15 November 2014 - 06:19 AM

I really don't understand all the rage about LRMs.

You have;

Hard counters
  • Radar deprivation
  • Cover
Soft counters
  • AMS (hard counters NARC too)
  • Tactics(closing range on LRM boats, forcing a brawl)
Use them. Don't tell me there isn't enough cover on the maps, even on Caustic you can break lock by using the walls of the calderra.


If you're still so outraged about all this situation, do something about it. Bring an ECM+3xAMS Kitfox and watch as you reduce hundreds of tons of 'Mechs to useless scrap.

Edited by Tahribator, 15 November 2014 - 06:19 AM.


#14 ThisMachineKillsFascists

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Posted 15 November 2014 - 07:24 AM

View PostTahribator, on 15 November 2014 - 06:19 AM, said:

I really don't understand all the rage about LRMs.

You have;

Hard counters
  • Radar deprivation
  • Cover
Soft counters
  • AMS (hard counters NARC too)
  • Tactics(closing range on LRM boats, forcing a brawl)
Use them. Don't tell me there isn't enough cover on the maps, even on Caustic you can break lock by using the walls of the calderra.




If you're still so outraged about all this situation, do something about it. Bring an ECM+3xAMS Kitfox and watch as you reduce hundreds of tons of 'Mechs to useless scrap.

As ppl stated above.. Ecm can be countered easyly with bap now.. Ams not that great against lrms. And arc makes cover not easy. So all in all its not that lrms are not counterable but its annoying as hell if 6 lrm assault boats are in one team. If 50% of the hole team uses one weapon then you know something is going well

Edited by ThisMachineKillsFascists, 15 November 2014 - 07:24 AM.


#15 Mechwarrior Buddah

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Posted 15 November 2014 - 07:47 AM

View PostThisMachineKillsFascists, on 15 November 2014 - 04:48 AM, said:

Pretty much game is unplayble since a few months due to intense lrm rains. Not that the arc of those lrms are insane, narc adds a different quality to the lrm rain too.

"go behind cover" doesnt work due to the ridiculous arc

i dont mind some lrm mechs but when half of the enemy Team is Boating lrm 50 and more is then this gets just silly.

Dumb animals can play a lrm mech.

Pgi has to act fast.

When challenges are on some ppl usually try to do the challenge with min effort. That means boating lrms.

I dont blame those ppl but pgi because of the broken lrm mechanic.

Go ahead and suggest below how the lrm mechanic could be changed from the "ground" if needed


I dont run ecm OR AMS AND play assaults. Why am I not being killed by these?

View PostBigbacon, on 15 November 2014 - 05:00 AM, said:

blame the BAP change...really


no; the tourney scoring

View PostThisMachineKillsFascists, on 15 November 2014 - 05:24 AM, said:

You are not helping the discussion. You are just offending and insulting ppl. With other words: You are destructive and annoying.



No; threads like this are destructive and annoying

#16 ThisMachineKillsFascists

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Posted 15 November 2014 - 07:53 AM

View PostMechwarrior Buddah, on 15 November 2014 - 07:47 AM, said:


I dont run ecm OR AMS AND play assaults. Why am I not being killed by these?



no; the tourney scoring



No; threads like this are destructive and annoying

Why is this destructive if iam asking for suggestions to change the hole eazy peezylock mode.. Do you know what destructive means btw?

#17 Mechwarrior Buddah

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Posted 15 November 2014 - 07:57 AM

View PostThisMachineKillsFascists, on 15 November 2014 - 07:53 AM, said:

Why is this destructive if iam asking for suggestions to change the hole eazy peezylock mode.. Do you know what destructive means btw?


Have you actually tried lrms? Im betting not.

Dont whine till you try it.

Destructive is noobs coming here to get the devs to destroy a weapon system they know nothing about rather than using the many many in game counters available.

#18 InspectorG

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Posted 15 November 2014 - 08:01 AM

^The above.

Get behind cover, power down.

I really cant remember the last time i died solely to LRM rain. I KNOW im not top tier either.

#19 Mechwarrior Buddah

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Posted 15 November 2014 - 08:07 AM

View Postsneeking, on 15 November 2014 - 08:01 AM, said:

The devs won't do anything to lrm they love them too much.


This is the most bullshit comment ever. Yer new I take it?

#20 Delas Ting Usee

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Posted 15 November 2014 - 08:08 AM

Many examples of counters to LRM have been mentioned above.
Please consider their effectiveness before you ask for Nerfs.
I hope you take this in the spirit it is said in - but please learn to play, use cover, close in, use Radar dep, AMS is your friend, torso twist as the barrage come to spread the damage...





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