DuoAngel, on 18 November 2014 - 03:38 AM, said:
Oh-oh-oh-owww

Okay, assume 12 LRM stalkers vs 12 LL stalkers. Both teams focus fire, OK.
500m away between teams, no cover, fully visible.
First LRM stalker get lock against first LL stalker. Every and each of LRM boat get shared lock and fire missiles toward enemy LL boat. OK, 3 seconds fly path.
12 LL stalkers focus fire on first LRM boat. LRM boat evaporates in a half duration of a single alpha of 48 Large Lasers.
12 ams shoot down 20% of how many? 480 LRMs? OK, maybe this will even kill first LL stalker. Keyword "Maybe"

the time to target of LRM's at 500 M is 3.33 seconds. plus a cooldown of 3.8 seconds vs
the 1 second laser duration and 2.6 seconds cooldown of the large lasers.
The initial exchange would go like this:
48 large lasers would do 864 points of pinpoint damage vs the
24 LRM20 launchers that would do 380 to 480 max points of widely spread damage.
The laser mechs do not need to hit the target key, so in the first second they have all alpha'd and hit.
The LRM mechs at the fastest take 2 seconds to target and lock + an additional 3.33 seconds for the missiles to hit.
At about the 3.7 second mark the laser mechs are able to make a second alpha that has a one second duration. the LRM's still have over a half second travel time after the laser beam ends.
1 second after the first volley of LRM's hits a second volley of LRM's could be launched, again with over a 3 second flight path. However it is highly probable that 2 LRM mechs are dead leaving 10 for a throw weight of 400 LRM's of which maybe 20% are destroyed by AMS.
1 second after the LRM mechs fired their second volley the laser mechs fire again,killing another LRM mech making it 12 lasers vs 9 LRM
as the second wave of LRM's hits and probably kills a single laser mech the now 11 untouched Laser mechs will have alpha'd again, for 396 points of PP damage, killing their 4th LRM mech.
Can you see the pattern that is going on here yet?
Edited by Abivard, 18 November 2014 - 04:17 AM.