My sincere apologies for the delay.
I could give you some high level bullet points for now though. I'll go into more detail tomorrow.
- Drop Ships are flying and dropping 'Mechs off. These Drop Ships are heavily armed so playing around enemy spawn points is not suggested gameplay.
- We are making a change to the contract system and the length of contract(s) will be shorter. We are also investigating a method in making frequent Faction flips by switching units a little less desirable.
- In my 'leak' earlier... we have tested combat on contested planets, the planets are now showing zone wins/losses correctly. In case you missed it... Clan Wolf beat FRR on Verthandi. FRR.. get your pitchforks ready.. time to drive those puppies back into Clan space!
- New turret code has allowed us to tune turrets a lot easier and they have improved "AI" targeting functionality.
-Paul