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Bj-1 (Maybe Ac-2 Isn't So Bad?)

Weapons BattleMechs

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#1 Cyborne Elemental

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Posted 17 November 2014 - 09:08 PM

I realize that this was just a random pug game.

Just had a very successful round in my BJ-1 using only a single AC-2.

Playing as mobile hit and run most of the time, waiting for the enemy to get distracted so I could lay down some flanking fire seemed to pay off big time.

Most of the time I would get 2 shots off on the AC-2, and all 4 medlas burning for around 24 damage hits, run away or out of sight, and come back and do it over and over.

When I got in brawl range, I switched to cycle the medlas, and just held down the trigger.

With the AC-2 quirks, they really seemed to dial in the weapon to make it almost worthwhile.

Seemed like between the 1 MG (yeah haha) and the AC-2, once I got the armor off, guys were just popping left and right pretty consistently, weapons on those open spots would get knocked out fast too.

I have to ask though, does the AC-2 actually offer any crit bonus over the other AC's?

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#2 FupDup

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Posted 17 November 2014 - 09:11 PM

The only potential "crit bonus" might be that it can shoot faster, and therefore has more potential opportunities to crit. Its individual crit chance per shot however is the same as the other ACs, and it doesn't have any crit damage multipliers (like the majority of weapons).

#3 Soulscour

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Posted 17 November 2014 - 09:13 PM

Its not the mech. its you
Mister D OP

#4 Y E O N N E

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Posted 17 November 2014 - 09:20 PM

The BJ-1DC actually fires the AC/2 20% faster to the BJ-1's 15%. It doesn't get the heat benefits, but the heat benefits don't do diddly under sustained fire without an XL, anyway.

As soon as I discovered that, I sold my recently purchased BJ-1. No point grinding out a 'Mech whose quirks are bested by one I've already got Elited.

#5 Sigilum Sanctum

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Posted 17 November 2014 - 09:23 PM

You should see the **** I pull with the BJ-1DC. I hunt Stormcrows for fun. The 1X is a little scary too.

Edited by Sigilum Sanctum, 17 November 2014 - 09:24 PM.


#6 Cyborne Elemental

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Posted 17 November 2014 - 09:30 PM

I know I enjoyed the other blackjack.

The shorter twist range was hard to get used to though with the non JJ versions.

#7 627

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Posted 17 November 2014 - 11:35 PM

interesting build... a STD engine in a BJ? Survivability is good and all but is it worth it? You could go faster or carry a second AC2...

#8 Cyborne Elemental

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Posted 18 November 2014 - 01:38 AM

Its almost top speed, only step up from the 225 is the 235, and for 4 more kph?

That extra 1 ton I find more useful in putting 1 extra heatsink in for my medlas.

I've started using STD engines alot more in my mechs, because quite honestly I got sick of being 1 shot crit and useless, or 1 shot killed by the direwhales.

For most of my builds I find my mechs way too fragile with XL and just get tired of dying early.

That and its always funny watching your enemy turn his back to you or look away after popping a torso off expecting an easy kill, and instead, you just keep going :D

#9 Escef

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Posted 18 November 2014 - 01:41 AM

I run a single AC2 on my SHD-2H. It's a good long range harasser weapon that is still viable up close.

#10 SerratedBlaze

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Posted 18 November 2014 - 01:50 AM

I cant justify the ac2 when there are mech with serious cd reduction to ac5. Also the 7tons for minimum alpha, your 4mlas are probably doing most of the work if you are sneaking up well.

#11 MeiSooHaityu

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Posted 18 November 2014 - 03:09 AM

View PostEscef, on 18 November 2014 - 01:41 AM, said:

I run a single AC2 on my SHD-2H. It's a good long range harasser weapon that is still viable up close.


I run an A/C2 in my Shad 2D2. I run 4 SSRM2s (and BAP), 2LLasers, 1 A/C2. It oddly works well. Mind you the LLasers and streaks do most of the work, but that A/C2 can keep some mechs heads down (suppression fire), plus if a mech is badly crit, the high fire rate of the A/C 2 helps me secure the kill.

A single A/C2 can have its uses IMO.

#12 QuantumButler

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Posted 18 November 2014 - 03:39 AM

Nah the AC/2 is hot garbage, literally, it's too hot for it's DPS.

Needs to be way cooler.

#13 Kmieciu

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Posted 18 November 2014 - 04:16 AM

View PostQuantumButler, on 18 November 2014 - 03:39 AM, said:

Nah the AC/2 is hot garbage, literally, it's too hot for it's DPS.

Needs to be way cooler.

1 AC/2 generates more heat per second than 2xAC5, yet has a lower DPS than a single AC/5.
If you have an ability to use AC/5, it is foolish to choose AC/2.

And if you can't install AC/5, you'll be better off using lasers than trying to use AC/2.

#14 Cyborne Elemental

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Posted 18 November 2014 - 01:06 PM

AC-2's do run hot, they really need to be dialed down to 0.85 or 0.8 per shot from 1.0, it would make the weapon alot more comfortable.

#15 Y E O N N E

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Posted 18 November 2014 - 07:30 PM

View Post627, on 17 November 2014 - 11:35 PM, said:

interesting build... a STD engine in a BJ? Survivability is good and all but is it worth it? You could go faster or carry a second AC2...


An XL is never worth it on the Blackjack. Ever. The 'Mech has squishy armor, so any firepower advantage you hoped to gain by moving to XL is negated by the fact that, with so many powerful enemies on the field, the probability of you getting one-hit-crit and becoming useless or one-hit-killed is very high.

Instead, it's a far wiser use of tonnage to grab the 225 engine (280 for BJ-1X) rating in STD form, and instead use your agility to help keep the 'Mech cool or get you into opportune firing positions.

I also don't really recommend jump jets on the BJ-A and BJ-1. They take up too much weight that is better used for firepower or heatsinks.

Finally, you can fit a second AC/2 on a BJ-1 or BJ-1DC with max armor and a STD 225 easily. I sometimes run the BJ-1DC with 2xML + 2x SL/6x SL and 2x AC2 with 3 tons of ammo. Heat is not usually an issue unless you get into brawling ranges which, as a support 'Mech, you shouldn't be doing.

View PostMister D, on 18 November 2014 - 01:06 PM, said:

AC-2's do run hot, they really need to be dialed down to 0.85 or 0.8 per shot from 1.0, it would make the weapon alot more comfortable.


No, they need to have the ghost heat removed. What's killing the AC/2 is that you can't fire a pair of them at their maximum rate without seriously messing up your heat.

Edited by Yeonne Greene, 18 November 2014 - 07:32 PM.


#16 Cyborne Elemental

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Posted 19 November 2014 - 11:35 AM

Is the fastfire skilltree bonus still setting off ghost heat?

Or do you mean when you staggerfire 2 AC-2?

#17 Davegt27

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Posted 19 November 2014 - 11:38 AM

it wont last they will nerf it into the ground again no matter what the quirks say

#18 Y E O N N E

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Posted 20 November 2014 - 07:53 AM

View PostMister D, on 19 November 2014 - 11:35 AM, said:

Is the fastfire skilltree bonus still setting off ghost heat?

Or do you mean when you staggerfire 2 AC-2?


Stagger-fire.

Nobody should be penalized for stagger-firing two guns that don't set off ghost heat when firing linked.





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