NextGame, on 21 November 2014 - 01:02 AM, said:
Can We Have The Tonnage Limit Raised To 250?
#21
Posted 21 November 2014 - 01:04 AM
#22
Posted 21 November 2014 - 03:33 AM
Class restriction is a bad idea.
#24
Posted 21 November 2014 - 04:16 AM
#25
Posted 21 November 2014 - 04:25 AM
It feels like people are really just trying to figure out how many TBs/DWs they can squeeze in, hence this wish for 250 tons instead of 240 tons.
Oh, and yeah, 3 Crows and a Timber is pretty op as it is.
Edited by totgeboren, 21 November 2014 - 04:27 AM.
#28
Posted 21 November 2014 - 07:21 AM
Problem with 250T isn't that 2 DW could be taken, it's that they're too OP in first place.
Edited by 5LeafClover, 21 November 2014 - 07:21 AM.
#29
Posted 21 November 2014 - 07:52 AM
CompproB237, on 21 November 2014 - 12:37 AM, said:
CW = no MM. How does it work when A players get to select only 1/1/1/1 of the 3/3/3/3. How does a none complete company get a proper fill?
#30
Posted 21 November 2014 - 08:10 AM
240 is already the maximum they could put it to.
Anything higher, even 245 allows eventually for 3 x Mad Cat setups. Also some day the IS will get a top of the line heavy. 75-tons is always a very powerful number, lots of firepower, still good speed, can still use jump jets that aren't 2 tons each. Look at the Marauder for instance.
So 240 is the max.
Why don't they do 1/1/1/1? Because that's a stupid unnecessary restriction that reduces mech diversity it also makes it much harder barrier to have a proper drop deck.
Lets not forget that newer players often own a limited number of chassis and the chassis they do own they have multiples thanks to the MXP system. Not allowing people to bring say, 2-3 hunchbacks is just restrictive for the sake of being restrictive.
240 is the right number. Much lower and it would be hard to justify fitting any assault or even 2 heavies into your drop deck. Any higher and the drop decks become 3xMad Cat on the clan side and once IS get a proper 75 tonner (sorry Orion you don't cut it) the same for them as well.
Edited by Hoax415, 21 November 2014 - 08:10 AM.
#31
Posted 21 November 2014 - 08:22 AM
CompproB237, on 21 November 2014 - 06:45 AM, said:
I believe sarcastic is the word you were looking for.
I think people are missing the point of CW which is to give matches elements of strategy not found in Deathstar Warrior PUG Stomp Online. Rolling up with a dropdeck full of assaults and metaheavies removes any strategic value from kills since losing one mech just means you have 3 others to drop in. For the majority of the player base this won't matter but for the people who are advocating for higher tonnage limits buying and fitting four meta Mad Cats (or any other 75+ ton meta chassis) will basically cost nothing.
I had a fever dream when CW was announced where all pilots start CW with no money and a stock mech of some description and have to fight and scrape up the merc ladder to get the mechs and equipment they want, essentially removing prior funds from the equation and making the only determining factor piloting skill. But then my fever broke and I went back to harvesting arm and leg actuators for my shrine.
#32
Posted 21 November 2014 - 08:23 AM
Even at 240 that's 4 heavy mechs which is ridiculous.
200 is the right number.
#33
Posted 21 November 2014 - 08:54 AM
#34
Posted 21 November 2014 - 08:59 AM
Golden Vulf, on 21 November 2014 - 12:36 AM, said:
Don't really want to touch those until they unlock endo steel structure. The reasons why it is locked is ridiculous when Ineer Sphere mechs don't have it locked. It's harder to upgrade an inner sphere mech to endo steel than it is to upgrade a clan omnimech, since you can upgrade omnipods separately!
Yeah, right when they let me switch arms and torso's around on my IS mechs buddy. and to the OP... just NO
#35
Posted 21 November 2014 - 09:37 AM
#36
Posted 21 November 2014 - 09:44 AM
Murzao, on 21 November 2014 - 08:23 AM, said:
Even at 240 that's 4 heavy mechs which is ridiculous.
200 is the right number.
4 heavy mechs.... if you don't want anything heavier than a Mad Dog or a Dragon.
#37
Posted 21 November 2014 - 09:57 AM
#38
Posted 21 November 2014 - 11:09 AM
Alternatively, PGI could make you "pay" for your tonnage. With bonus CBills for going below; and penalty Cbills for going above. Nothing huge but maybe at 230T (or below) you get 10% bonus. At 235T you get 5% bonus. At 245T you get 5% penalty. and at 250T you get 10% penalty.
#39
Posted 21 November 2014 - 11:27 AM
Yeah I'm gonna have to say NO to 250.
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