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Decent thread goal but I don't think you really put in anywhere near enough effort to actually lay things out.
A truly great thread that is worthy of sticky is needed. One that introduces all the factions. Lays out the brief history of what gets us to the clan invasion in 3050.
Then lists all of the various websites, teamspeaks and mumbles for each faction and the public ones that the mercs and other pick up groups use.
That way players who haven't interacted with the faction they play to choose know where to go to find their "side".
Beyond that I think a quick FAQ of the basic rules for forming a drop deck would be a good inclusion.
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As for this thread. No CW will not be solo friendly. It will not exclude anyone but its going to be nothing like public solo queue which is designed from the group up to protect players and give them decent matches where they are of similar skill level to everyone else.
CW will not be doing that. If you are interested in CW you should either be interested in playing:
-a more organized brand of MWO match, where people are really concerned about winning above all else.
-a tougher brand of MWO match, if you want to know just how good/bad you really are at MWO, CW will tell you because you will end of facing at times the best of the best units in their full ultra organized 12-mans.
-MWO with more on the line, yes its just a map, but to a lot of people who have been around these factions for 30 years its a bit more than that. People do care about winning even in endless arena. In CW people will care a lot more. Losing planets is going to burn. Losing planets and seeing the name of a unit that stomped you a couple of times on that planet is going to really burn. CW is MWO with a lot more on the line.
If none of that sounds fun and you have hated whatever experience you've had with the group queue...
CW is not for you. If you feel like trying it, or think you might change your mind. It will be there and you can. But all signs point to you're better off leaving it be until such a time that PGI can some up with a way to within that spirit of gameplay provide some kind of garden for the less tryhard, less skilled and less competitive players. That just isn't a thing that will exist in December.
Ok
Thanks for that
Still need a bit more info for part 2
But to bottom line things each unit/units need mechs/people shooting at the bad guys
In the solo area that's what you have, some are good some are bad, some are new some are founders
This thread is mostly what I (A Pug) need/and want to get involved in CW
Part 1 I need a little bit of back ground (but keep it short)
Part 2?? But probably a little more info and in in its simplest form how will CW work (short and sweet)
Part 3 what us pugs need and want (wanting does not mean we will get it)
Part 4 are you having fun or can it be fun for a pug getting involved with CW
davegt27