Would be like a long range mission, at a distant planet from yours - you have limited ammo and resources to bring on, and sometimes will be forced to play with an already damaged Mech.
They this possibility, why not use to add more tactical choices? You will need to win 2 of 3, 3 of 5 maps combats for example.
So the missions will be much longer even if each battle is short. The combination of map environmental conditions will limit the choices of Mech setups, you will never be able yo be efficient at all of them so a tactical choice of Mechs to bring, weapons and ammo to have spare to at leas be efficient in the majority of maps. Who knows what maps the other team choose to be optimized!
Would be the WAR type of match!
Edit:typos
Edited by Waverider, 29 June 2012 - 01:30 PM.