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Mech You Declined To Buy After Seeing Quirks


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#1 UrsusMorologus

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Posted 23 November 2014 - 09:24 PM

Was looking at a Protector for a dual-LB10X brawler then I checked the quirks and ... NOPE ... four of the buffs would be wasted wilth that build, so the chassis would still be gutter trash with that loadout. PGI tell me not to spend money on mechs that are not buffed and I'm smart enough to listen to that advice.

Anybody else run into this?

#2 Elizander

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Posted 23 November 2014 - 09:27 PM

St. Ives and Grid Iron looking pretty bad right now for me but I already own them. :lol:

#3 Project_Mercy

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Posted 23 November 2014 - 09:28 PM

View PostElizander, on 23 November 2014 - 09:27 PM, said:

St. Ives and Grid Iron looking pretty bad right now for me but I already own them. :lol:


I've enjoyed the new GI quirks. It may not be as deadly as the 4G, but it's not bad.

#4 Zetrein

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Posted 23 November 2014 - 09:41 PM

I'm kinda put out at the Jenner quirks, given how I sold the K as the "useless one" last year. Not gonna change me using the F and D, but it's still annoying because I now have to consider rebuying/reupgrading it. I'm mainly irked that the Oxide is the only one that got the leg internal boost.

Other than that, I'm no longer interested in the Cicada. Simply put, it's an example of the quirks almost actively punishing those who dare to load different weapons onto it. You're unlikely to see a 2A with pulse lasers, or a 2B with standard mediums. Just feels like it surpresses customization.

#5 UrsusMorologus

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Posted 23 November 2014 - 09:42 PM

If I could get MC refund for Grid Iron I would do it in a heartbeat

#6 Vassago Rain

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Posted 23 November 2014 - 11:09 PM

You people are way too easily tricked by numbers.

#7 Cyborne Elemental

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Posted 24 November 2014 - 12:26 AM

Any of the Quickdraw, just not enough to drag those mechs out of the hole.
Mostly its the lack of excessive leg armor bonus to compensate for how completely broken the leg hitboxes are on those mechs.

I'm sure not buying any of the Victors, and If I didn't already have my 9B in storage, and that nice new 9S(C) gifted to me, I probably wouldn't mess with them at all, they're just not the same beastly brawler/sniper that they used to be.

Everything else looks pretty decent if not outstanding.

#8 The Boz

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Posted 24 November 2014 - 12:57 AM

Does Victor count?

#9 Yosharian

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Posted 24 November 2014 - 02:11 AM

View PostMister D, on 24 November 2014 - 12:26 AM, said:

Any of the Quickdraw, just not enough to drag those mechs out of the hole.
Mostly its the lack of excessive leg armor bonus to compensate for how completely broken the leg hitboxes are on those mechs.

I'm sure not buying any of the Victors, and If I didn't already have my 9B in storage, and that nice new 9S(C) gifted to me, I probably wouldn't mess with them at all, they're just not the same beastly brawler/sniper that they used to be.

Everything else looks pretty decent if not outstanding.

I run this: http://mwo.smurfy-ne...0cd64eb0744feef on my QKD and let me tell you it is very competitive, it's extremely mobile with its improved jumpjets. It's strictly limited to close range brawling/poptarting obviously which hampers its performance on certain maps, but if you can get within 270m it's a beast. Don't discount the QKD, all the variants got some extremely good quirks and are MUCH better with JJs now.

#10 QuantumButler

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Posted 24 November 2014 - 02:17 AM

View PostElizander, on 23 November 2014 - 09:27 PM, said:

St. Ives and Grid Iron looking pretty bad right now for me but I already own them. :lol:


Well, the Vindicator is a serious contender for "worst mech in the whole game" So I'm not sure what the quirks could do for it.

#11 Olunn

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Posted 24 November 2014 - 03:56 AM

why can't they just make the buffs universal across all weapons in a group? eg. instead of +12.5 to ac10 and 12.5 to ballistic, just +25% to ballistic?

#12 MeiSooHaityu

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Posted 24 November 2014 - 04:00 AM

View PostOlunn, on 24 November 2014 - 03:56 AM, said:

why can't they just make the buffs universal across all weapons in a group? eg. instead of +12.5 to ac10 and 12.5 to ballistic, just +25% to ballistic?


It allows them a way to add some additional balance to the quirks. Maybe PGI feels 25% to A/C 10 is ok and say 12.5% is fair for an A/C 20 where as 25% buff for an A/C20 would be too much.

#13 Olunn

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Posted 24 November 2014 - 04:16 AM

View PostMeiSooHaityu, on 24 November 2014 - 04:00 AM, said:

It allows them a way to add some additional balance to the quirks. Maybe PGI feels 25% to A/C 10 is ok and say 12.5% is fair for an A/C 20 where as 25% buff for an A/C20 would be too much.


ah I see. still, I feel that current system pigeonholes mechs a lil too much.

#14 MeiSooHaityu

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Posted 24 November 2014 - 04:20 AM

View PostOlunn, on 24 November 2014 - 04:16 AM, said:


ah I see. still, I feel that current system pigeonholes mechs a lil too much.


It probably does a bit. I think PGI is going to do another quirk pass soon. I think they are redoing some quirks for some mechs, but I don't think they are going to make any quirks less restrictive... That I know anyway.

#15 Ragnar Darkmane

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Posted 24 November 2014 - 04:56 AM

Well, I do look at the quirks of my 3 Catapults gathering dust in my hangar and think "why bother". Especially since PGI didn't bother to fix the awful CT hitbox and deal with the super-oversized-VHS arm hitboxes on the non-K2 variants.

#16 MeiSooHaityu

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Posted 24 November 2014 - 05:02 AM

View PostRagnar Darkmane, on 24 November 2014 - 04:56 AM, said:

Well, I do look at the quirks of my 3 Catapults gathering dust in my hangar and think "why bother". Especially since PGI didn't bother to fix the awful CT hitbox and deal with the super-oversized-VHS arm hitboxes on the non-K2 variants.


I only kept the C1 and K2. I feel both missed the mark a bit. Both (and probably all Catapults) needed a buffed CT instead of side torsos.

The K2 did get nice buffs to ballistic cooldown, but it really should have gotten PPC projectile speed buffs instead. Since the CT is squishy, fire support is the best role. High mount PPC sniper would have made more sense. The ballistics buff is nice, but you have to expose the K2 to enemy fire a bit and the softer CT really shows.

As for the C1, the quirks were ok. I expected missile quirks anyway. I still would have liked a tougher CT though and a bit more help in the energy weapon dept.

#17 Elizander

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Posted 24 November 2014 - 07:24 AM

View PostQuantumButler, on 24 November 2014 - 02:17 AM, said:

Well, the Vindicator is a serious contender for "worst mech in the whole game" So I'm not sure what the quirks could do for it.


Increasing range on Large Lasers and nothing else is kinda silly when you can just plug in ER Large Lasers if you need the range. They should've just combined the bonuses for one weapon so it can do something well rather than splitting it between missile and large lasers.

#18 Barantor

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Posted 24 November 2014 - 07:32 AM

View PostUrsusMorologus, on 23 November 2014 - 09:24 PM, said:

Was looking at a Protector for a dual-LB10X brawler then I checked the quirks and ... NOPE ... four of the buffs would be wasted wilth that build, so the chassis would still be gutter trash with that loadout. PGI tell me not to spend money on mechs that are not buffed and I'm smart enough to listen to that advice.

Anybody else run into this?


You can get similar to that with the ON1-M, but it doesn't allow dual LBX, but has the quirks. I run a bunch of SRMS and the LBX in mine and it can be fun.


I really wanted the quickdraw to be as good as the dragons, but it didn't seem to come up to that level.

I didn't buy the battlemasters because I felt their quirks were out of line from what they normally have or have stock. The M model has a gauss buff? Weird.

#19 LordMelvin

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Posted 24 November 2014 - 08:32 AM

I can count the number of times I've lost an ST on a Catapult before the CT on one hand. Hell, I've been cored from the front while taking fire from behind.

Personally I don't think the structure bonuses are worth anything. +8-10 internal hp won't do much to ward off a Gauss or PPC round, especially with the sheer amount of rounds fired in at any given time.

#20 Elizander

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Posted 24 November 2014 - 08:35 AM

While we're on the subject I have changed my mind and would love to have more armor and internals on my A1's ears. :(





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