Lynx7725, on 23 November 2014 - 07:32 PM, said:
Truth be told even killing other mechs take a bit of brainpower. Especially if you want to survive doing that, and to do it again and again in a game. You can't get good in this game without investing some skullsweat.
That's the thing about perception and reality. Most of the perception is self-inflated, and once reality sets in... well...
Not everyone is taught or given an explanation on how or when to be aggressive and people who refuse to learn or understand the group queue tend to get beaten down repeatedly early and often. That's what tends to separate most people in this game. You either learn to be the best, or repeat dying as target practice. There's really no in-betweens, for better or worse.
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If you're used to playing the "survive and win" game, that's business as usual. But a lot of people over this weekend is experiencing it for the first time, so their brains aren't firing -- and the quality of games, for me at least, suffered.
It's not "hard", but it's very much a mentality that helps or hurts teams. Back when people were arguing to separate queues, one of the issues with the "coexistence" of both groups and solos was the simple fact that many solo players didn't understand BASIC teamwork skills. While this is generally a product of having a poor New Player Experience (in the form of tutorials), learning to play the game does involve watching, understand, and learning what went wrong.. with honest self-reflection. The people that get better continue to get better... while the people that think they are "good enough" stay where they are... either mediocre or plain bad. While it's best termed "learn to play", it's hard to argue against success... or repeated failures.
I don't really know what else to say. Can't help everyone that doesn't wish to get better.