Edited by ManDaisy, 29 November 2014 - 02:02 PM.
1 reply to this topic
#1
Posted 29 November 2014 - 02:01 PM
If you are group firing a buncha weapons, and some happen to hit a wall or corner, more often or not they act like ONE whole big weapon, and ALL MISS, even if some do not contact.
#2
Posted 29 November 2014 - 11:27 PM
I'm not really sure that this is a bug, or that there's any way to get around it without going into Area 51 levels of science fiction and smart munitions.
Consider it a drawback of having your weapons all focus onto 1 point designated from a fixed perspective.
Plus, I haven't had any problems with having one arm behind a wall, and the other sticking out, happening to forget that they're grouped together; when I shoot, the arm sticking out still hits where I aim, while the other's weaponry naturally gets blocked by the wall.
The only time that's frustrating is when the wall is invisible, usually on older maps like Tourmaline and HPG.
Consider it a drawback of having your weapons all focus onto 1 point designated from a fixed perspective.
Plus, I haven't had any problems with having one arm behind a wall, and the other sticking out, happening to forget that they're grouped together; when I shoot, the arm sticking out still hits where I aim, while the other's weaponry naturally gets blocked by the wall.
The only time that's frustrating is when the wall is invisible, usually on older maps like Tourmaline and HPG.
Edited by Telmasa, 29 November 2014 - 11:30 PM.
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