Jump to content

How Much Tonnage Does The Hellbringer Have To Work With?


12 replies to this topic

#1 The Mechromancer

    Member

  • PipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 497 posts

Posted 04 November 2014 - 04:46 PM

If I max the armor?

thinking about getting them, and wanna know what kinda builds I can pull off without stock low armor.

#2 Fuggles

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 518 posts

Posted 06 November 2014 - 08:04 AM

23.5 for just the mech, max armor, and it's minimum equipment. 22.5 if you Include ecm on the prime torso.

Something silly like 45 free slots so space won't be an issue anywhere.

Edited by Fuggles, 06 November 2014 - 08:06 AM.


#3 TripleEhBeef

    Member

  • PipPipPipPipPipPipPip
  • The People's Hero
  • The People
  • 700 posts
  • LocationCanada

Posted 06 November 2014 - 08:09 AM

Ignore: I thought it said HellSINGER.

Edited by TripleEhBeef, 06 November 2014 - 08:11 AM.


#4 Kain Demos

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,629 posts
  • LocationTerra

Posted 06 November 2014 - 10:53 AM

22.5 w/ECM.....wonder if it will have enough hardpoints for on e of hte stronger laser vomit builds?

Running 2 PPCs + something will be viable or maybe even in Summoner fashion a gauss with as many medium lasers as you have hardpoints for.

#5 IllCaesar

    Member

  • PipPipPipPipPipPipPip
  • 980 posts

Posted 06 November 2014 - 12:44 PM

As mentioned, 22.5 tons enough for just about anything short of what you'd find on a 100-tonner. I'm thinking of a laser vomit build. You can fit six MLs in the LA, LT, and H with ECM and BAP, leaving your entire right torso to do whatever with - I'm thinking Gauss. There's plenty of room for variety in builds - there's a reason why its my favourite Clan mech ;)

#6 Kain Demos

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,629 posts
  • LocationTerra

Posted 06 November 2014 - 02:02 PM

View PostMarsAtlas, on 06 November 2014 - 12:44 PM, said:

As mentioned, 22.5 tons enough for just about anything short of what you'd find on a 100-tonner. I'm thinking of a laser vomit build. You can fit six MLs in the LA, LT, and H with ECM and BAP, leaving your entire right torso to do whatever with - I'm thinking Gauss. There's plenty of room for variety in builds - there's a reason why its my favourite Clan mech ;)


6 x C-ERML + C-Gauss works well in my Timberwolf so I'm sure I'd love it with ECM cover in the Hellbringer.

I will probably run this build in the Gargoyle as well.

#7 Kassatsu

    Member

  • PipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 1,078 posts
  • LocationColorado

Posted 28 November 2014 - 09:29 PM

You can drop a bit on the legs and arms and get 25 tons on an empty chassis. The thing is a CT on legs, I've lost side torsos exactly zero times and have died exclusively to CT, haven't lost an arm or leg either. 43 on each leg, 30 on each arm, max torso armor. Even up against people that were clearly trying to aim for my ECM side or my gauss rifle, I still died from having my CT blown out, more often than not, long before losing front armor on my sides.

And while I'm at it, here are the builds I've used so far with mixed results, the best match I had, by far, was piloting the top one, which also happens to be the most fun to pilot for me. It's no coincidence the top, middle and bottom are my best, middle and worst performers given my playstyle, I figured it could snipe reasonably well, tried a few different versions of the third one and ultimately went with what's linked (tried gauss and an ER PPC but had zero extra heat sinks and it ran WAY too hot - even with only a single ER PPC).

HBR-PRIME

HBR-PRIME

HBR-PRIME

Edited by Kassatsu, 28 November 2014 - 09:33 PM.


#8 HlynkaCG

    Member

  • PipPipPipPipPipPipPipPip
  • Civil Servant
  • Civil Servant
  • 1,263 posts
  • LocationSitting on a 12x multiplier and voting for Terra Therma

Posted 28 November 2014 - 11:54 PM

View PostThe Mechromancer, on 04 November 2014 - 04:46 PM, said:

If I max the armor?

thinking about getting them, and wanna know what kinda builds I can pull off without stock low armor.


28.5 Tonnes of pod space in default configuration, but realistically if you take 368 pts of armor and ECM you'll have 23.5 tonnes left to work with.

http://mwo.smurfy-ne...6bc4f2c798cf8ef

Edited by HlynkaCG, 29 November 2014 - 12:04 AM.


#9 Reno Blade

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Blade
  • The Blade
  • 3,462 posts
  • LocationGermany

Posted 29 November 2014 - 02:57 AM

This might be usefull to compare the Clan mechs:

http://mwomercs.com/...ost__p__3824948
Comparing the tonnage of all the Clan mechs, the Summoner and the Gargoyle have less tonage than the other heavy mechs and the Stormcrow.
But the SC only uses 10 DHS while the heavies and the Gargoyle use 12,13,14,15 and 16 DHS using up one ton more each 5ton-heavier tier.


Koshi 25t, 119kph, 6jj, 7.5t and 16 crits space
75% ff armor and endo

Fenris 45t, 129kph, 9.5t and 29 crits space
94% ff armor and endo

Stormcrow/Ryoken 94kph, 23t and 29 crits (22.5tons with full armor)
98% ff armor and endo
10DHS

Vulture 60t, 84kph, 28t and 38crits space (26tons with full armor)
81%ff armor and std internal
12DHS

Hellbringer/loki 65t, 84kph, 28.5t and 43 crits space (23tons with full armor)
but only 60% std armor and std internal

13DHS

Summoner/Thor 70t, 84kph, 22.5t and 35 crits space (20.5tons with full armor)
83% ff armor and std internal
14DHS

Timberwolf/MadCat 75t, 84kph, 27.5t and 31 crits space (27tons with full armor)
99% ff armor and endo
15DHS

Manowar/Gargoyle 80t, 84kph, 21.5t and 36crits space (19.5tons with full armor)
85% ff armor and std structure
16 DHS

Normalized to 16DHS and full armor these mechs have following free tonnages:
Stormcrow 16.5t
MadDog 22t
Hellbringer 20t
Summoner 18.5t
Timberwolf 26t
Gargoyle 19.5t


Ofc the Summoner with 5t for JJ has the lowest for heavy/assault, but the SC is no longer better if you consider the same amount of DHS and the Hellbringer is very close, due to 1t ECM (which most people will try to always use) leaving it with 19t pod space fully armored.

Some builds:
Spoiler


#10 Kassatsu

    Member

  • PipPipPipPipPipPipPipPip
  • The Devoted
  • The Devoted
  • 1,078 posts
  • LocationColorado

Posted 29 November 2014 - 04:49 PM

View PostReno Blade, on 29 November 2014 - 02:57 AM, said:

-snip-


Literally the only important part to max out the armor on the HBR right now is the CT. When if they fix the hitboxes, then legs and arms might actually matter, but right now you can easily get 24 tons, with ECM, using only the stock heat sinks and max torso armor, while still having more leg and arm armor than most mediums. I've yet to lose a leg, arm or even a side torso before dying to the gigantic gravity well that is this thing's CT so far.

It's tempting (not enough to actually go through with it mind you) to strip the head armor to 1 given how laughably tiny the head hitbox is. I think it might even be smaller than a locust's head hitbox... Which I just realized can potentially have more total HP than front CT on it (No, seriously - assuming only 4 rear points of armor, you have 20 on the front, and 12 internal HP... Heads have 18 armor + 15 internal HP).

#11 Kain Demos

    Member

  • PipPipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 2,629 posts
  • LocationTerra

Posted 29 November 2014 - 11:20 PM

So far I'm running 2 x CLPL 4 x CERML on my Prime w/ECM. I added the -A head to put one of the CERMLs in.

I'm sure this would be a bit hot for some but I'm digging it.

#12 Reno Blade

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Blade
  • The Blade
  • 3,462 posts
  • LocationGermany

Posted 30 November 2014 - 02:03 AM

View PostKassatsu, on 29 November 2014 - 04:49 PM, said:


Literally the only important part to max out the armor on the HBR right now is the CT. When if they fix the hitboxes, then legs and arms might actually matter, but right now you can easily get 24 tons, with ECM, using only the stock heat sinks and max torso armor, while still having more leg and arm armor than most mediums. I've yet to lose a leg, arm or even a side torso before dying to the gigantic gravity well that is this thing's CT so far.

It's tempting (not enough to actually go through with it mind you) to strip the head armor to 1 given how laughably tiny the head hitbox is. I think it might even be smaller than a locust's head hitbox... Which I just realized can potentially have more total HP than front CT on it (No, seriously - assuming only 4 rear points of armor, you have 20 on the front, and 12 internal HP... Heads have 18 armor + 15 internal HP).

Yea, I began to strip my arms and legs and even front side torso armor to 20-30 points of armor and even then, I didn't lose anything more than one leg before the CT is gone.
And one thing I'm proud of is my twisting :(

#13 Keira RAVEN McKenna

    Member

  • PipPipPipPipPipPipPip
  • Bridesmaid
  • Bridesmaid
  • 878 posts
  • LocationAuckland ...but summer has gone and the tears now flow

Posted 30 November 2014 - 03:22 AM

Hellgate version of the Laser vomit is working real good.

http://Hellgate Laser Vomit

Taken 6 heads with it this weekend. I think its the ER large laser directly above the pilot seat doing all the damage.

Build can be cloned with all 3 variants too

Edited by Keira RAVEN McKenna, 30 November 2014 - 03:24 AM.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users