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As7-K - At Last I Have Leveled This Horrible Atlas


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#21 Sarlic

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Posted 01 December 2014 - 05:10 AM

Yeah....the only thing i think EVERYONE agrees about are the

LOW HANGING GORILLA ARMS. :ph34r:

#22 Torgun

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Posted 01 December 2014 - 05:11 AM

View Postbluepiglet, on 01 December 2014 - 05:03 AM, said:

Posted Image

No idea why PGI thought they would make a sniper out of these......


Well it could be great for sniping groundhogs and beavers and stuff that is way down there on the ground.

#23 Sagamore

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Posted 01 December 2014 - 11:35 PM

Ok I will attempt to fully master it tonight JUST BECAUSE.

Premium time active. 2.5XP still live. I may try the 3 LPL and AC20 as suggested.

But again, when CW hits I will never choose to take this into battle over my other Atlases. To each their own I guess!

#24 MandyB

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Posted 01 December 2014 - 11:42 PM

Try 4 med lasers and an AC20, you can pretty much alpha non stop with enough heatsinks and 64 khp speed

#25 Iskareot

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Posted 01 December 2014 - 11:45 PM

My derp derp is same engine.... pack with 4 lrm5s -- AC20 with cooldown (just because and range)... and really it can derp derp through some bad drops.

I went endo and loaded It up with ammo for the lrms and really you can pam the assist out of it.

#26 Moonlander

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Posted 01 December 2014 - 11:50 PM

The K is terrible. I sold it right after mastering because I just knew I would never use it again.

I see more and more Atlai boating LRMs lately, you could always just keep it ranged only but with only 1M hardpoint, it would even be week at that. It is just an all around terrible variant. Ugh. I remember when I first started playing, I almost never saw an Atlas with LRMs and after piloting an Atlas... I can't imagine wanting to, seeing as how amazing the chassis is at brawling.

But really, if there's a missle hardpoint, people are more commonly using LRMs these days... as far as the solo queue goes.

#27 Whatzituyah

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Posted 01 December 2014 - 11:56 PM

Sucks? Pfff.. Nonsense!

#28 xXBagheeraXx

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Posted 02 December 2014 - 01:47 AM

A while before clan mechs hit i rediscovered the Erppc/Gauss build still worked really well, and ran my atlas K with that. This was back when Alpine was almost always in the flipping rotation, and i easily cleared 700 damage games in it. It was a monster...after clan mechs hit it just got trashed tho. Then the PPC nerf put it in the grave. You kinda picked a bad time to grind her, before the ppc nerf at least it would be good as a ranged erppc atlas, even tho the quirks arent for it. You would still be able to put 35 point alphas at short range and use your armor a bit. Its not worth the module slot tho bud, sell her. I also own or have owned every atlas at some point, and have a founders atlas which is the first mech i can honestly say I mastered, even tho im rusty atm as I mostly drive direwhales for my 100 ton lols now.

#29 Mizore

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Posted 02 December 2014 - 02:42 AM

The Atlas-7K war really good short after launch.
At that time I kicked ass with this Mech, even with only a slightly changed stock loadout.

But then they changed the gauss rifle and with the 90% explosion chance + XL-Engine... this was the time when the Atlas-7K became weaker.

Now the Atlas-7K is still not useless, but among all the assault mechs, this variant is one of the worst.

Edited by Mizore, 02 December 2014 - 02:51 AM.


#30 SgtMagor

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Posted 02 December 2014 - 04:25 AM

K no doing it for you, then you need The B33F http://fc07.devianta...ord-d87jr7q.jpg

#31 Star Witch Esperanza

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Posted 02 December 2014 - 04:37 AM

I believe when i had my AS7-K before i..quite embarassingly sold it on accident trying to quickly click through the old mechbay...

I had it specced with two amses, and an lrm 20+artemis for trading with other lrm boats. and two large pulse lasers for close range personal defense.

I dont know if a single lrm20 is as competant as it used to be.

#32 CygnusX7

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Posted 02 December 2014 - 08:46 AM

I doubt I'd run anything other than:
AS7-K

#33 QuantumButler

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Posted 02 December 2014 - 09:03 AM

At least it comes with a good XL engine for your lights, so if you got it during the half off cbill sale it was worth picking up for parts + a third atlas for mastery if you needed those.

It's only purpose was back in closed beta when we had regular wipes and resetting MC pools, so what you did was spent your MC on a bunch of Atlas Ks and sell them for cbills to buy the mechs you actually wanted.

#34 superteds

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Posted 02 December 2014 - 09:09 AM

the atlas K hit its zenith when it was made a trial mech.

gauss + xl + it being an atlas ie the biggest stompy robot meant many a new player exploded within a few hits to a side torso!

#35 QuantumButler

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Posted 02 December 2014 - 09:11 AM

View Postsuperteds, on 02 December 2014 - 09:09 AM, said:

the atlas K hit its zenith when it was made a trial mech.

gauss + xl + it being an atlas ie the biggest stompy robot meant many a new player exploded within a few hits to a side torso!

View Postsuperteds, on 02 December 2014 - 09:09 AM, said:

the atlas K hit its zenith when it was made a trial mech.

gauss + xl + it being an atlas ie the biggest stompy robot meant many a new player exploded within a few hits to a side torso!


Oh god I remember that

Games were won and lost based on how many terrible XL Ks your team got.

#36 Christof Romulus

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Posted 02 December 2014 - 05:37 PM

The Atlas-K should never have been considered a Tier 4 mech.

A brief history of hardpoints (Inner Sphere) - Originally, hardpoints were assigned to mechs in a very spartan manner. That is to say, if you look at the oldest mechs in the game, they have the fewest, least dynamic hardpoints (such as the Atlas). Newer mechs simply got more hardpoints, partially because the mechs came loaded to bear with a greater amount of weapons, but also, seemingly, because newer mechs demanded more versitility.

Old mechs, like the Atlas (the first Assault mech in Mechwarrior online) suffer from having very few hardpoints - in fact, every Atlas before the S had the same number of hardpoints. But the AS7-K was created back when NOT EVERY MECH had AMS. AMS itself was considered a weapon hardpoint - which is why the K has the least number of offensive hardpoints of any Assault mech in the game.

So why say all of this?

Instead of a Quirk pass, the Atlas models in general should be re-considered for their hardpoint configurations entirely.

What would fix the K without adding offensive weapon hardpoints?
Double down on AMS - add a 3rd AMS, ECM, and give it a 20-tube launcher for its LRMs.

#37 Elizander

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Posted 02 December 2014 - 06:18 PM

If the K Ballistic hardpoint was higher up on the shoulder then it'd probably be close to best Atlas.





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