Quxudica, on 30 November 2014 - 08:57 PM, said:
the Grid Iron is generally perceived to be at best the "mehist" of the hunchbacks as far as I'm aware. It's not awful so much as it is.. somewhat redundant. Other variants run more effective builds more effectively.
I agee with you there, it's quirks are all over the place so if you want to use all of them you
have to use an XL engine and it can't do the stock non hero hunchie builds nearly as well as the variants that have them by default.
It's specific energy weapon quirk is for medium pulse lasers which take up too much tonnage for a Hunchback, it's specific ballistics quirk is for ultra AC/5s which are more or less useless unless you have at least two, which means you'd have to fit an XL engine or a small standard engine to get the most out of either of these quirks.
On top of that it only has the single missile hardpoint so any missile weapons would have to be added more or less as an afterthought, as missile weapons aren't all that useful if you don't have at least two.
The only viable way to build this mech that I can see is to build it around one weapon specific quirk so you can fit a standard engine, which quirk you actually want to use is a matter of personal preference but I'd go with the medium pulse lasers and a mid weight ballistic, alternatively 2 UAC/5s and medium lasers will fit with a standard 200 but you'd be slow and will require lots of facetime, which means you'll be dead in seconds if someone decides to focus on the mech firing the big scary autocannons.
I've currently got mine configured as a 3 medium pulse + LB 10-X can opener with a standard 250, it does reasonably well for what it is but most of the time half my damage comes from a well placed arty strike. At least it doesn't require a lot of facetime, but the LB 10-X doesn't work well until after you've stripped armor from an enemy and it's scattershot nature counters whatever precision the build gains from the pulse lasers.
An upgraded stock 4G will strip armor much more efficiently than this build and it's probably more effective overall against internals too, because it benefits from stacked cooldown quirks and it's AC will still hit for about one third more damage against internals with better focus which the extra damage and shorter duration of the pulse lasers probably don't make up for.
All in all there is no way to make the most out of the weapon specific quirks without turning it into a suicide bomber, either due to lack of speed or an XL engine, and any decent loadout that doesn't use those quirks is noticeably worse than the same loadout on a more appropriate hunchback variant.
After playing around on smurfy a bit more I found a loadout that might actually focus damage well and uses most of the hardpoints, it also isn't possible on any other variant which is always a good thing as far as I'm concerned,
here it is, a standard 200 with an AC/20 + 2.5 tons of ammo, 3 medium pulse lasers and an SRM2 with 0.5 tons of ammo. I'll likely try this sooner or later, I didn't bother to balance my torso armor so don't expect me to run it exactly like that, and it's slow as **** so I probably won't live long if I get focused in this.
Let's hope I don't run into anyone I regularly play with while playing that build, because most of them will focus me just to get me out of the way, or to be able to brag that they killed me.