I think, just something with the Scoring for Normal gameplay would help make games more satisfying.
Lets say to geht it more to tactics and go away from Scoring for DMG, like this:
Like always give tow ways of earning Scorepoints
1. Get a Kill OR Survive (just the first Kill gives points)
2. DMG done in % of Team OR DMG avoided in % of enemy Team
3. Narc/Tag/spott or counter ECM enemy OR denie enemy Narc/Tag or spotting (by covering your team with ECM for examples or help with AMS)
4. Capture Base/Resurce OR denie Capturing friendly (or recapture friendly)
and so on....
Than it gets more to a teamplay, and i think for teamplay or for realistic play there should be a Scoring for Surviors (noboday wants to die in normal life)
this may also help with LRM nerfing... because than its not just sitting in the Back to get some DMG... byside i dont think LRMs need a change anyway... but its just me.
Sorry for my bad english


Change Scoring Mechanik, Away From Dmg Scoring
Started by dread2005, Dec 02 2014 12:44 AM
No replies to this topic
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users