FupDup, on 02 December 2014 - 08:38 AM, said:
Yes but in TT it was also one big shell doing 20 damage to a RANDOM location. So 2 AC/20s were not 40 damage to the each shot until the CT was no more. Making it burst like the Clan ACs means that if someone is standing still, not twisting, and you have decent aim it still does 20 damage to a single location but if not we still have damage not being all allocated right where we want it on a pinhead at one specific moment in time. Burst/Beam fire helps bring the spread of damage back that we lack from the TT rules.
TT damage stats, pinpoint accuracy, and non-random hit locations weights value heavily in favor of larger and larger weapons.