Clan Side-Torso Loss-Fix... Worked?
#21
Posted 02 December 2014 - 10:42 AM
#22
Posted 02 December 2014 - 12:25 PM
Prosperity Park, on 02 December 2014 - 08:56 AM, said:
I am surprised that knocking-out 2/3 of the engine's health is penalized so lightly.
Because there's no way to penalize the STD engine users with 2/3 of the engine's health destroyed.
ALL engines, be they XL or STD, are supposed to take 3 Engine hits. PGI is incapable of coding this.
#23
Posted 02 December 2014 - 12:36 PM
So to answer your question, it is noticeable but I still think IS XLs need to be buffed up so that losing a ST isn't instant death. Penalties, sure. Steeper penalties than Clan XLs, sure. Instant death, nope.
#25
Posted 02 December 2014 - 03:36 PM
#26
Posted 02 December 2014 - 04:18 PM
It is not much of a difference, honestly, but points where I could fire before with both torsos I will now overheat.
The biggest ones are the energy boat builds on specific mechs...clan energy weapons are a tad too hot right now I feel.
I am not saying drop the heat a bunch, just between 0.5-1.0 across the board...(mostly, not sure ERSL and CSPL may be ok, I never run them... but the medium class to large class lasers are too hot.)
Troutmonkey, on 02 December 2014 - 03:36 PM, said:
Nope. Clan XLs are less survivable than IS STD engines and more survivable than IS XL engines...but the difference is the IS gets a choice, Clans do not.
So...if you were locked into only 1 size of engine and only a STD engine on your IS mechs...I think you would have far more appreciation for what the deal is with Clans.
Edited by Gyrok, 02 December 2014 - 04:19 PM.
#27
Posted 02 December 2014 - 04:22 PM
It's not happening, especially since Clan mechs CAN'T take out those XLs. Get over it.
#28
Posted 02 December 2014 - 05:49 PM
#29
Posted 02 December 2014 - 05:54 PM
#30
Posted 02 December 2014 - 06:18 PM
#31
Posted 02 December 2014 - 06:41 PM
Gyrok, on 02 December 2014 - 04:18 PM, said:
If I had a choice between a Standard Engine and a Clan XL I would choose Clan XL every time. They're so good that it's not even a choice even if it was offered.
The only mech I wouldn't put a Standard engine in would be Stalkers because they're more limited by Crit Space than weight.
#32
Posted 02 December 2014 - 07:30 PM
Edited by Budor, 02 December 2014 - 07:33 PM.
#33
Posted 02 December 2014 - 08:21 PM
It could do with an increase.
Edited by Rouken, 02 December 2014 - 08:22 PM.
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