A Thanks To Russ And Staff
#1
Posted 04 December 2014 - 06:38 PM
The future looks bright, and the dedication of the games most supportive players have helped drive the engine forward, we pushed PGI to take responsibility for their broken promises of 2013 and that has finally led us towards the community based combat that this game needed two years ago.
I would like to extend my thanks to Russ and the team at PGI for their dedication over the course of the year, we see that you have been pushing very hard to make your deadlines and we are pleased that ridding the IGP noose has helped immensely with transparency and getting the information we inquire about. Thank you for all your hard work this year PGI, I am sure it will be worth it in the end. When the launch is finished, sit back with a nice glass of scotch and revel in what you have created and then enjoy the holiday season as it quickly approaches.
On behalf of QQ RageQuit Mercenary Corporation, thanks and o7!
*raises flame shield*
#2
Posted 04 December 2014 - 06:41 PM
#3
Posted 05 December 2014 - 07:34 AM
#4
Posted 05 December 2014 - 08:15 AM
#5
Posted 05 December 2014 - 08:20 AM
#6
Posted 05 December 2014 - 08:30 AM
#7
Posted 05 December 2014 - 08:39 AM
#8
Posted 05 December 2014 - 09:32 AM
And hats off to the F2P players too. If you didnt keep coming back, this game would have joined the ranks of Auto Assault, Earth and Beyond, Tabula Rasa, Hellgate London and a host of others in the scrap heap.
I love each and every one of you.
#9
Posted 05 December 2014 - 12:55 PM
#10
Posted 05 December 2014 - 01:04 PM
#11
Posted 05 December 2014 - 03:59 PM
Vandul, on 05 December 2014 - 09:32 AM, said:
And hats off to the F2P players too. If you didnt keep coming back, this game would have joined the ranks of Auto Assault, Earth and Beyond, Tabula Rasa, Hellgate London and a host of others in the scrap heap.
I love each and every one of you.
I have spent more then my share on this game, despite the disappointments. There is no other MechWarrior right now, so we have to make due with what is available to us.
#12
Posted 05 December 2014 - 04:37 PM
#13
Posted 05 December 2014 - 04:57 PM
Keep the work like that guy's. And maybe you will see one day Mechwarrior Online at the same number of player of World of Tank or War Thunder.
#14
Posted 05 December 2014 - 05:12 PM
A lot of us forumites have been very vocal and that ist shows how much we love the game and wish for it to succeed. Thank you for all supporters.
Cheers
Eboli.
#15
Posted 06 December 2014 - 02:07 AM
#18
Posted 06 December 2014 - 05:11 AM
					
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